| XVI.Kaito vs Jin | 36–75 | 32.43% |
| XVI.Kaito vs Kazuya | 46–59 | 43.81% |
| XVI.Kaito vs Armor King | 42–55 | 43.30% |
| XVI.Kaito vs Steve | 48–47 | 50.53% |
| XVI.Kaito vs Bryan | 35–57 | 38.04% |
| XVI.Kaito vs King | 39–50 | 43.82% |
| XVI.Kaito vs Hwoarang | 30–58 | 34.09% |
| XVI.Kaito vs Heihachi | 44–40 | 52.38% |
| XVI.Kaito vs Reina | 41–40 | 50.62% |
| XVI.Kaito vs Yoshimitsu | 27–30 | 47.37% |
| XVI.Kaito vs Law | 19–37 | 33.93% |
| XVI.Kaito vs Anna | 25–31 | 44.64% |
| XVI.Kaito vs Lili | 18–37 | 32.73% |
| XVI.Kaito vs Dragunov | 27–27 | 50.00% |
| XVI.Kaito vs Azucena | 20–28 | 41.67% |
| XVI.Kaito vs Miary Zo | 17–25 | 40.48% |
| XVI.Kaito vs Jun | 14–27 | 34.15% |
| XVI.Kaito vs Asuka | 19–21 | 47.50% |
| XVI.Kaito vs Devil Jin | 13–27 | 32.50% |
| XVI.Kaito vs Lidia | 9–30 | 23.08% |
| XVI.Kaito vs Eddy | 17–17 | 50.00% |
| XVI.Kaito vs Nina | 14–19 | 42.42% |
| XVI.Kaito vs Lee | 11–21 | 34.38% |
| XVI.Kaito vs Paul | 8–22 | 26.67% |
| XVI.Kaito vs Lars | 8–22 | 26.67% |
| XVI.Kaito vs Feng | 9–20 | 31.03% |
| XVI.Kaito vs Clive | 12–17 | 41.38% |
| XVI.Kaito vs Victor | 10–16 | 38.46% |
| XVI.Kaito vs Zafina | 12–12 | 50.00% |
| XVI.Kaito vs Xiaoyu | 11–12 | 47.83% |
| XVI.Kaito vs Jack-8 | 6–17 | 26.09% |
| XVI.Kaito vs Fahkumram | 9–13 | 40.91% |
| XVI.Kaito vs Alisa | 1–19 | 5.00% |
| XVI.Kaito vs Kuma | 8–11 | 42.11% |
| XVI.Kaito vs Leroy | 5–12 | 29.41% |
| XVI.Kaito vs Raven | 4–9–1 | 30.77% |
| XVI.Kaito vs Leo | 8–4 | 66.67% |
| XVI.Kaito vs Claudio | 5–5 | 50.00% |
| XVI.Kaito vs Shaheen | 4–4 | 50.00% |
| XVI.Kaito vs Panda | 2–5 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.