| Magna0mega vs Kazuya | 158–168 | 48.47% |
| Magna0mega vs King | 121–158 | 43.37% |
| Magna0mega vs Steve | 112–130 | 46.28% |
| Magna0mega vs Bryan | 108–122 | 46.96% |
| Magna0mega vs Jin | 105–122 | 46.26% |
| Magna0mega vs Reina | 121–96 | 55.76% |
| Magna0mega vs Heihachi | 91–123 | 42.52% |
| Magna0mega vs Law | 105–99 | 51.47% |
| Magna0mega vs Hwoarang | 83–94 | 46.89% |
| Magna0mega vs Dragunov | 70–105 | 40.00% |
| Magna0mega vs Azucena | 58–93 | 38.41% |
| Magna0mega vs Paul | 69–73 | 48.59% |
| Magna0mega vs Clive | 61–80 | 43.26% |
| Magna0mega vs Lee | 59–79 | 42.75% |
| Magna0mega vs Jun | 67–67 | 50.00% |
| Magna0mega vs Lidia | 51–63 | 44.74% |
| Magna0mega vs Yoshimitsu | 41–71 | 36.61% |
| Magna0mega vs Lili | 49–57 | 46.23% |
| Magna0mega vs Lars | 51–51 | 50.00% |
| Magna0mega vs Asuka | 41–59 | 41.00% |
| Magna0mega vs Eddy | 50–49 | 50.51% |
| Magna0mega vs Devil Jin | 41–55 | 42.71% |
| Magna0mega vs Victor | 38–58 | 39.58% |
| Magna0mega vs Leo | 48–43 | 52.75% |
| Magna0mega vs Raven | 29–54 | 34.94% |
| Magna0mega vs Jack-8 | 34–46 | 42.50% |
| Magna0mega vs Feng | 31–45 | 40.79% |
| Magna0mega vs Alisa | 32–43 | 42.67% |
| Magna0mega vs Nina | 34–41 | 45.33% |
| Magna0mega vs Xiaoyu | 30–44 | 40.54% |
| Magna0mega vs Leroy | 32–40 | 44.44% |
| Magna0mega vs Kuma | 21–50 | 29.58% |
| Magna0mega vs Fahkumram | 28–43 | 39.44% |
| Magna0mega vs Armor King | 26–39 | 40.00% |
| Magna0mega vs Anna | 24–33 | 42.11% |
| Magna0mega vs Claudio | 27–23 | 54.00% |
| Magna0mega vs Shaheen | 17–31 | 35.42% |
| Magna0mega vs Zafina | 21–16 | 56.76% |
| Magna0mega vs Miary Zo | 5–19 | 20.83% |
| Magna0mega vs Panda | 4–8 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.