| YangChuen_man vs Jin | 38–47 | 44.71% |
| YangChuen_man vs Kazuya | 25–29 | 46.30% |
| YangChuen_man vs Reina | 24–24 | 50.00% |
| YangChuen_man vs Steve | 23–20 | 53.49% |
| YangChuen_man vs King | 20–20 | 50.00% |
| YangChuen_man vs Azucena | 18–14 | 56.25% |
| YangChuen_man vs Bryan | 14–17 | 45.16% |
| YangChuen_man vs Victor | 11–20 | 35.48% |
| YangChuen_man vs Devil Jin | 10–18 | 35.71% |
| YangChuen_man vs Clive | 20–7 | 74.07% |
| YangChuen_man vs Yoshimitsu | 12–12 | 50.00% |
| YangChuen_man vs Dragunov | 15–9 | 62.50% |
| YangChuen_man vs Paul | 7–16 | 30.43% |
| YangChuen_man vs Hwoarang | 9–13 | 40.91% |
| YangChuen_man vs Law | 13–7 | 65.00% |
| YangChuen_man vs Lili | 13–7 | 65.00% |
| YangChuen_man vs Lars | 9–11 | 45.00% |
| YangChuen_man vs Jun | 10–7 | 58.82% |
| YangChuen_man vs Nina | 9–7 | 56.25% |
| YangChuen_man vs Alisa | 8–6 | 57.14% |
| YangChuen_man vs Heihachi | 6–8 | 42.86% |
| YangChuen_man vs Xiaoyu | 8–5 | 61.54% |
| YangChuen_man vs Lidia | 4–6 | 40.00% |
| YangChuen_man vs Asuka | 6–3 | 66.67% |
| YangChuen_man vs Raven | 3–6 | 33.33% |
| YangChuen_man vs Shaheen | 4–4 | 50.00% |
| YangChuen_man vs Miary Zo | 6–2 | 75.00% |
| YangChuen_man vs Jack-8 | 1–4 | 20.00% |
| YangChuen_man vs Feng | 4–1 | 80.00% |
| YangChuen_man vs Claudio | 4–1 | 80.00% |
| YangChuen_man vs Lee | 1–4 | 20.00% |
| YangChuen_man vs Eddy | 1–4 | 20.00% |
| YangChuen_man vs Anna | 2–3 | 40.00% |
| YangChuen_man vs Fahkumram | 1–4 | 20.00% |
| YangChuen_man vs Armor King | 1–4 | 20.00% |
| YangChuen_man vs Leo | 2–2 | 50.00% |
| YangChuen_man vs Leroy | 4–0 | 100.00% |
| YangChuen_man vs Kuma | 1–2 | 33.33% |
| YangChuen_man vs Panda | 2–0 | 100.00% |
| YangChuen_man vs Zafina | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.