| I AM SO FAB vs Jin | 37–40 | 48.05% |
| I AM SO FAB vs Hwoarang | 24–41 | 36.92% |
| I AM SO FAB vs Kazuya | 33–28 | 54.10% |
| I AM SO FAB vs Law | 32–27 | 54.24% |
| I AM SO FAB vs Reina | 30–28 | 51.72% |
| I AM SO FAB vs Bryan | 29–26 | 52.73% |
| I AM SO FAB vs King | 30–24 | 55.56% |
| I AM SO FAB vs Paul | 21–28 | 42.86% |
| I AM SO FAB vs Dragunov | 24–25 | 48.98% |
| I AM SO FAB vs Heihachi | 25–23 | 52.08% |
| I AM SO FAB vs Lili | 22–22 | 50.00% |
| I AM SO FAB vs Yoshimitsu | 22–19 | 53.66% |
| I AM SO FAB vs Steve | 23–17 | 57.50% |
| I AM SO FAB vs Lars | 14–22 | 38.89% |
| I AM SO FAB vs Victor | 13–16 | 44.83% |
| I AM SO FAB vs Feng | 17–11 | 60.71% |
| I AM SO FAB vs Xiaoyu | 10–17 | 37.04% |
| I AM SO FAB vs Jun | 16–9 | 64.00% |
| I AM SO FAB vs Leroy | 14–9 | 60.87% |
| I AM SO FAB vs Asuka | 15–7 | 68.18% |
| I AM SO FAB vs Lee | 9–13 | 40.91% |
| I AM SO FAB vs Eddy | 11–11 | 50.00% |
| I AM SO FAB vs Alisa | 16–5 | 76.19% |
| I AM SO FAB vs Azucena | 13–8 | 61.90% |
| I AM SO FAB vs Devil Jin | 9–10 | 47.37% |
| I AM SO FAB vs Nina | 15–3 | 83.33% |
| I AM SO FAB vs Armor King | 9–9 | 50.00% |
| I AM SO FAB vs Jack-8 | 9–8 | 52.94% |
| I AM SO FAB vs Anna | 10–7 | 58.82% |
| I AM SO FAB vs Clive | 7–8 | 46.67% |
| I AM SO FAB vs Claudio | 6–8 | 42.86% |
| I AM SO FAB vs Lidia | 5–9 | 35.71% |
| I AM SO FAB vs Zafina | 10–2 | 83.33% |
| I AM SO FAB vs Raven | 3–8 | 27.27% |
| I AM SO FAB vs Shaheen | 3–7 | 30.00% |
| I AM SO FAB vs Kuma | 5–3 | 62.50% |
| I AM SO FAB vs Leo | 3–4 | 42.86% |
| I AM SO FAB vs Fahkumram | 2–3 | 40.00% |
| I AM SO FAB vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.