| I-my Me-mine vs Bryan | 30–33 | 47.62% |
| I-my Me-mine vs Kazuya | 28–18 | 60.87% |
| I-my Me-mine vs Dragunov | 18–27 | 40.00% |
| I-my Me-mine vs Asuka | 26–18 | 59.09% |
| I-my Me-mine vs Armor King | 21–22 | 48.84% |
| I-my Me-mine vs Lili | 23–16 | 58.97% |
| I-my Me-mine vs Hwoarang | 13–25 | 34.21% |
| I-my Me-mine vs King | 17–19 | 47.22% |
| I-my Me-mine vs Xiaoyu | 24–12 | 66.67% |
| I-my Me-mine vs Reina | 15–18 | 45.45% |
| I-my Me-mine vs Steve | 14–18 | 43.75% |
| I-my Me-mine vs Paul | 15–15 | 50.00% |
| I-my Me-mine vs Fahkumram | 16–14 | 53.33% |
| I-my Me-mine vs Jin | 13–15 | 46.43% |
| I-my Me-mine vs Law | 14–13 | 51.85% |
| I-my Me-mine vs Feng | 19–7 | 73.08% |
| I-my Me-mine vs Miary Zo | 11–13 | 45.83% |
| I-my Me-mine vs Jack-8 | 12–11 | 52.17% |
| I-my Me-mine vs Devil Jin | 13–10 | 56.52% |
| I-my Me-mine vs Lee | 13–10 | 56.52% |
| I-my Me-mine vs Anna | 14–9 | 60.87% |
| I-my Me-mine vs Alisa | 13–9 | 59.09% |
| I-my Me-mine vs Leroy | 14–8 | 63.64% |
| I-my Me-mine vs Leo | 9–12 | 42.86% |
| I-my Me-mine vs Yoshimitsu | 11–9 | 55.00% |
| I-my Me-mine vs Nina | 8–11 | 42.11% |
| I-my Me-mine vs Claudio | 10–7 | 58.82% |
| I-my Me-mine vs Jun | 8–9 | 47.06% |
| I-my Me-mine vs Azucena | 11–6 | 64.71% |
| I-my Me-mine vs Eddy | 8–8 | 50.00% |
| I-my Me-mine vs Clive | 6–9 | 40.00% |
| I-my Me-mine vs Lars | 7–6 | 53.85% |
| I-my Me-mine vs Shaheen | 5–5 | 50.00% |
| I-my Me-mine vs Panda | 7–3 | 70.00% |
| I-my Me-mine vs Heihachi | 5–4 | 55.56% |
| I-my Me-mine vs Kuma | 4–4 | 50.00% |
| I-my Me-mine vs Victor | 5–3 | 62.50% |
| I-my Me-mine vs Zafina | 3–4 | 42.86% |
| I-my Me-mine vs Raven | 3–2 | 60.00% |
| I-my Me-mine vs Lidia | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.