| ibetonblack vs King | 95–134 | 41.48% |
| ibetonblack vs Jin | 88–116 | 43.14% |
| ibetonblack vs Kazuya | 81–88 | 47.93% |
| ibetonblack vs Heihachi | 63–101 | 38.41% |
| ibetonblack vs Reina | 82–75 | 52.23% |
| ibetonblack vs Bryan | 81–59 | 57.86% |
| ibetonblack vs Steve | 57–78 | 42.22% |
| ibetonblack vs Law | 41–70 | 36.94% |
| ibetonblack vs Hwoarang | 62–47 | 56.88% |
| ibetonblack vs Asuka | 35–72 | 32.71% |
| ibetonblack vs Yoshimitsu | 51–55 | 48.11% |
| ibetonblack vs Dragunov | 51–51 | 50.00% |
| ibetonblack vs Azucena | 45–54 | 45.45% |
| ibetonblack vs Paul | 44–52 | 45.83% |
| ibetonblack vs Lee | 42–48 | 46.67% |
| ibetonblack vs Jun | 40–48 | 45.45% |
| ibetonblack vs Lili | 32–48 | 40.00% |
| ibetonblack vs Lidia | 34–38 | 47.22% |
| ibetonblack vs Victor | 37–32 | 53.62% |
| ibetonblack vs Eddy | 28–41 | 40.58% |
| ibetonblack vs Xiaoyu | 41–27 | 60.29% |
| ibetonblack vs Devil Jin | 22–35 | 38.60% |
| ibetonblack vs Nina | 22–32 | 40.74% |
| ibetonblack vs Feng | 21–32 | 39.62% |
| ibetonblack vs Jack-8 | 25–27 | 48.08% |
| ibetonblack vs Lars | 34–18 | 65.38% |
| ibetonblack vs Raven | 15–36 | 29.41% |
| ibetonblack vs Leroy | 22–24 | 47.83% |
| ibetonblack vs Leo | 23–22 | 51.11% |
| ibetonblack vs Alisa | 21–22 | 48.84% |
| ibetonblack vs Clive | 22–20 | 52.38% |
| ibetonblack vs Claudio | 10–26 | 27.78% |
| ibetonblack vs Anna | 22–14 | 61.11% |
| ibetonblack vs Zafina | 16–15 | 51.61% |
| ibetonblack vs Fahkumram | 14–17 | 45.16% |
| ibetonblack vs Kuma | 13–9 | 59.09% |
| ibetonblack vs Shaheen | 7–11 | 38.89% |
| ibetonblack vs Armor King | 6–11 | 35.29% |
| ibetonblack vs Panda | 5–8 | 38.46% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.