| ActionJacq vs Kazuya | 157–182 | 46.31% |
| ActionJacq vs Jin | 119–146 | 44.91% |
| ActionJacq vs King | 124–139 | 47.15% |
| ActionJacq vs Bryan | 132–131 | 50.19% |
| ActionJacq vs Law | 122–127–1 | 49.00% |
| ActionJacq vs Reina | 150–97 | 60.73% |
| ActionJacq vs Steve | 110–131 | 45.64% |
| ActionJacq vs Heihachi | 120–109 | 52.40% |
| ActionJacq vs Lili | 99–107 | 48.06% |
| ActionJacq vs Hwoarang | 92–111 | 45.32% |
| ActionJacq vs Dragunov | 69–104 | 39.88% |
| ActionJacq vs Jun | 89–78 | 53.29% |
| ActionJacq vs Lars | 67–95 | 41.36% |
| ActionJacq vs Paul | 67–79 | 45.89% |
| ActionJacq vs Lee | 65–81 | 44.52% |
| ActionJacq vs Yoshimitsu | 58–81 | 41.73% |
| ActionJacq vs Azucena | 62–76 | 44.93% |
| ActionJacq vs Leo | 61–59 | 50.83% |
| ActionJacq vs Asuka | 58–53 | 52.25% |
| ActionJacq vs Lidia | 55–56 | 49.55% |
| ActionJacq vs Xiaoyu | 40–68 | 37.04% |
| ActionJacq vs Victor | 47–53 | 47.00% |
| ActionJacq vs Feng | 37–48 | 43.53% |
| ActionJacq vs Clive | 32–51 | 38.55% |
| ActionJacq vs Eddy | 31–49 | 38.75% |
| ActionJacq vs Devil Jin | 36–43 | 45.57% |
| ActionJacq vs Jack-8 | 34–40 | 45.95% |
| ActionJacq vs Nina | 17–50 | 25.37% |
| ActionJacq vs Raven | 29–34 | 46.03% |
| ActionJacq vs Alisa | 24–35 | 40.68% |
| ActionJacq vs Leroy | 22–32 | 40.74% |
| ActionJacq vs Anna | 24–29 | 45.28% |
| ActionJacq vs Armor King | 22–30 | 42.31% |
| ActionJacq vs Fahkumram | 20–29 | 40.82% |
| ActionJacq vs Shaheen | 14–23 | 37.84% |
| ActionJacq vs Claudio | 12–24 | 33.33% |
| ActionJacq vs Kuma | 12–12 | 50.00% |
| ActionJacq vs Zafina | 9–10 | 47.37% |
| ActionJacq vs Miary Zo | 7–12 | 36.84% |
| ActionJacq vs Panda | 3–5 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.