iove vs Reina | 11–4 | 73.33% |
iove vs Dragunov | 7–7 | 50.00% |
iove vs Yoshimitsu | 10–2 | 83.33% |
iove vs Lili | 3–5–1 | 37.50% |
iove vs King | 6–1 | 85.71% |
iove vs Paul | 2–4 | 33.33% |
iove vs Hwoarang | 5–1 | 83.33% |
iove vs Law | 5–0 | 100.00% |
iove vs Kazuya | 5–0 | 100.00% |
iove vs Alisa | 4–1 | 80.00% |
iove vs Lee | 4–1 | 80.00% |
iove vs Jin | 4–0 | 100.00% |
iove vs Bryan | 4–0 | 100.00% |
iove vs Feng | 4–0 | 100.00% |
iove vs Eddy | 3–1 | 75.00% |
iove vs Steve | 2–1 | 66.67% |
iove vs Devil Jin | 3–0 | 100.00% |
iove vs Leo | 3–0 | 100.00% |
iove vs Nina | 1–2 | 33.33% |
iove vs Xiaoyu | 2–0 | 100.00% |
iove vs Leroy | 0–2 | 0.00% |
iove vs Victor | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.