| NotStable vs Kazuya | 243–310–1 | 43.94% |
| NotStable vs Jin | 185–173 | 51.68% |
| NotStable vs Reina | 176–176 | 50.00% |
| NotStable vs King | 148–179 | 45.26% |
| NotStable vs Bryan | 140–172 | 44.87% |
| NotStable vs Dragunov | 116–129 | 47.35% |
| NotStable vs Heihachi | 120–122 | 49.59% |
| NotStable vs Steve | 119–119 | 50.00% |
| NotStable vs Hwoarang | 83–119 | 41.09% |
| NotStable vs Asuka | 86–102 | 45.74% |
| NotStable vs Lili | 79–109 | 42.02% |
| NotStable vs Yoshimitsu | 73–106 | 40.78% |
| NotStable vs Devil Jin | 69–92 | 42.86% |
| NotStable vs Law | 68–92 | 42.50% |
| NotStable vs Paul | 67–89 | 42.95% |
| NotStable vs Lee | 63–88 | 41.72% |
| NotStable vs Azucena | 73–68 | 51.77% |
| NotStable vs Jun | 54–78 | 40.91% |
| NotStable vs Armor King | 59–70 | 45.74% |
| NotStable vs Eddy | 58–57 | 50.43% |
| NotStable vs Nina | 42–65 | 39.25% |
| NotStable vs Fahkumram | 42–61 | 40.78% |
| NotStable vs Lars | 47–55 | 46.08% |
| NotStable vs Lidia | 47–55 | 46.08% |
| NotStable vs Victor | 42–59 | 41.58% |
| NotStable vs Clive | 40–58 | 40.82% |
| NotStable vs Claudio | 41–42 | 49.40% |
| NotStable vs Xiaoyu | 30–52 | 36.59% |
| NotStable vs Alisa | 30–52 | 36.59% |
| NotStable vs Anna | 42–36 | 53.85% |
| NotStable vs Feng | 28–46 | 37.84% |
| NotStable vs Leo | 32–42 | 43.24% |
| NotStable vs Leroy | 23–32 | 41.82% |
| NotStable vs Raven | 20–24 | 45.45% |
| NotStable vs Kuma | 22–19 | 53.66% |
| NotStable vs Zafina | 15–25 | 37.50% |
| NotStable vs Shaheen | 13–24 | 35.14% |
| NotStable vs Jack-8 | 12–21 | 36.36% |
| NotStable vs Miary Zo | 3–10 | 23.08% |
| NotStable vs Panda | 6–6 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.