Name history
| llll | |
| Lag=SmolPP | |
| Gorillian | |
| Cheat2Lose | |
| CheatIfUBad | |
| Scriptkiller | |
| LagswitchKiller | |
| Cheat=Bad | |
| TurnOffUrScript | |
| CarriedbyReina | |
| Lag2Lose | |
| CheatersAreHot | |
| Drgnfkr | |
| NicotineVampire | |
| Fluttershy420 | |
| IDontTechGrabs | |
| [FunnyName] | |
| LaggerPlease | |
| ActualGorilla | |
| PinkiePi3MLP | |
| BraeburnMLP | |
| Lag=Bad |
| llll vs Reina | 30–39 | 43.48% |
| llll vs King | 23–44 | 34.33% |
| llll vs Kazuya | 24–43 | 35.82% |
| llll vs Steve | 31–32–1 | 49.21% |
| llll vs Jin | 25–37–1 | 40.32% |
| llll vs Hwoarang | 25–36 | 40.98% |
| llll vs Dragunov | 25–29 | 46.30% |
| llll vs Bryan | 19–33 | 36.54% |
| llll vs Yoshimitsu | 17–24 | 41.46% |
| llll vs Asuka | 21–18 | 53.85% |
| llll vs Victor | 14–24 | 36.84% |
| llll vs Law | 11–26 | 29.73% |
| llll vs Azucena | 16–17 | 48.48% |
| llll vs Paul | 11–21 | 34.38% |
| llll vs Jun | 12–20 | 37.50% |
| llll vs Lili | 14–17 | 45.16% |
| llll vs Lars | 8–18 | 30.77% |
| llll vs Eddy | 5–21 | 19.23% |
| llll vs Devil Jin | 11–13 | 45.83% |
| llll vs Raven | 13–11 | 54.17% |
| llll vs Leroy | 11–12 | 47.83% |
| llll vs Nina | 8–12 | 40.00% |
| llll vs Kuma | 7–13 | 35.00% |
| llll vs Leo | 9–10 | 47.37% |
| llll vs Lee | 4–15 | 21.05% |
| llll vs Xiaoyu | 3–15 | 16.67% |
| llll vs Jack-8 | 3–14 | 17.65% |
| llll vs Shaheen | 6–10 | 37.50% |
| llll vs Feng | 2–13 | 13.33% |
| llll vs Alisa | 6–6 | 50.00% |
| llll vs Zafina | 2–8 | 20.00% |
| llll vs Lidia | 2–8 | 20.00% |
| llll vs Claudio | 5–3 | 62.50% |
| llll vs Panda | 4–0 | 100.00% |
| llll vs Heihachi | 2–2 | 50.00% |
| llll vs Armor King | 2–0 | 100.00% |
| llll vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.