| adawdadsaw vs Kazuya | 238–199 | 54.46% |
| adawdadsaw vs Jin | 214–179 | 54.45% |
| adawdadsaw vs Bryan | 149–172 | 46.42% |
| adawdadsaw vs Hwoarang | 167–145 | 53.53% |
| adawdadsaw vs Reina | 164–122 | 57.34% |
| adawdadsaw vs King | 150–109 | 57.92% |
| adawdadsaw vs Dragunov | 142–116 | 55.04% |
| adawdadsaw vs Paul | 123–113 | 52.12% |
| adawdadsaw vs Devil Jin | 130–95 | 57.78% |
| adawdadsaw vs Heihachi | 106–109 | 49.30% |
| adawdadsaw vs Asuka | 93–84 | 52.54% |
| adawdadsaw vs Yoshimitsu | 98–77 | 56.00% |
| adawdadsaw vs Steve | 91–84 | 52.00% |
| adawdadsaw vs Armor King | 96–66 | 59.26% |
| adawdadsaw vs Lee | 87–72 | 54.72% |
| adawdadsaw vs Lili | 83–70 | 54.25% |
| adawdadsaw vs Feng | 85–67 | 55.92% |
| adawdadsaw vs Lidia | 80–72 | 52.63% |
| adawdadsaw vs Leo | 66–72 | 47.83% |
| adawdadsaw vs Lars | 59–74 | 44.36% |
| adawdadsaw vs Azucena | 74–56 | 56.92% |
| adawdadsaw vs Fahkumram | 61–60 | 50.41% |
| adawdadsaw vs Nina | 65–52 | 55.56% |
| adawdadsaw vs Claudio | 50–55 | 47.62% |
| adawdadsaw vs Jun | 58–44 | 56.86% |
| adawdadsaw vs Anna | 38–62 | 38.00% |
| adawdadsaw vs Alisa | 45–51 | 46.88% |
| adawdadsaw vs Zafina | 39–55 | 41.49% |
| adawdadsaw vs Jack-8 | 46–44 | 51.11% |
| adawdadsaw vs Eddy | 48–42 | 53.33% |
| adawdadsaw vs Leroy | 44–38 | 53.66% |
| adawdadsaw vs Law | 28–48 | 36.84% |
| adawdadsaw vs Victor | 40–33 | 54.79% |
| adawdadsaw vs Shaheen | 28–38 | 42.42% |
| adawdadsaw vs Raven | 28–38 | 42.42% |
| adawdadsaw vs Clive | 24–38 | 38.71% |
| adawdadsaw vs Xiaoyu | 29–32 | 47.54% |
| adawdadsaw vs Kuma | 15–21 | 41.67% |
| adawdadsaw vs Miary Zo | 9–5 | 64.29% |
| adawdadsaw vs Panda | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.