| ReeseThaBeast vs Fahkumram | 19–13 | 59.38% |
| ReeseThaBeast vs King | 13–17 | 43.33% |
| ReeseThaBeast vs Armor King | 10–16 | 38.46% |
| ReeseThaBeast vs Reina | 10–12 | 45.45% |
| ReeseThaBeast vs Kazuya | 9–11 | 45.00% |
| ReeseThaBeast vs Lili | 6–11 | 35.29% |
| ReeseThaBeast vs Law | 10–5 | 66.67% |
| ReeseThaBeast vs Jin | 8–7 | 53.33% |
| ReeseThaBeast vs Bryan | 6–8 | 42.86% |
| ReeseThaBeast vs Hwoarang | 5–7 | 41.67% |
| ReeseThaBeast vs Steve | 10–2 | 83.33% |
| ReeseThaBeast vs Asuka | 10–2 | 83.33% |
| ReeseThaBeast vs Eddy | 6–6 | 50.00% |
| ReeseThaBeast vs Lee | 10–1 | 90.91% |
| ReeseThaBeast vs Yoshimitsu | 7–2 | 77.78% |
| ReeseThaBeast vs Dragunov | 5–4 | 55.56% |
| ReeseThaBeast vs Paul | 3–4 | 42.86% |
| ReeseThaBeast vs Lars | 4–3 | 57.14% |
| ReeseThaBeast vs Heihachi | 3–4 | 42.86% |
| ReeseThaBeast vs Xiaoyu | 6–0 | 100.00% |
| ReeseThaBeast vs Nina | 2–4 | 33.33% |
| ReeseThaBeast vs Jun | 2–4 | 33.33% |
| ReeseThaBeast vs Azucena | 2–4 | 33.33% |
| ReeseThaBeast vs Victor | 2–4 | 33.33% |
| ReeseThaBeast vs Zafina | 2–3 | 40.00% |
| ReeseThaBeast vs Lidia | 2–3 | 40.00% |
| ReeseThaBeast vs Leroy | 3–1 | 75.00% |
| ReeseThaBeast vs Jack-8 | 2–1 | 66.67% |
| ReeseThaBeast vs Feng | 2–1 | 66.67% |
| ReeseThaBeast vs Claudio | 2–1 | 66.67% |
| ReeseThaBeast vs Shaheen | 1–2 | 33.33% |
| ReeseThaBeast vs Kuma | 1–2 | 33.33% |
| ReeseThaBeast vs Leo | 2–0 | 100.00% |
| ReeseThaBeast vs Clive | 1–1 | 50.00% |
| ReeseThaBeast vs Anna | 2–0 | 100.00% |
| ReeseThaBeast vs Miary Zo | 0–2 | 0.00% |
| ReeseThaBeast vs Devil Jin | 1–0 | 100.00% |
| ReeseThaBeast vs Alisa | 0–1 | 0.00% |
| ReeseThaBeast vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.