| MildCholester vs Heihachi | 26–25 | 50.98% |
| MildCholester vs King | 23–24 | 48.94% |
| MildCholester vs Reina | 32–14 | 69.57% |
| MildCholester vs Kazuya | 21–19 | 52.50% |
| MildCholester vs Bryan | 16–15 | 51.61% |
| MildCholester vs Steve | 17–13 | 56.67% |
| MildCholester vs Yoshimitsu | 11–17 | 39.29% |
| MildCholester vs Jin | 11–16 | 40.74% |
| MildCholester vs Lars | 18–7 | 72.00% |
| MildCholester vs Law | 12–11 | 52.17% |
| MildCholester vs Azucena | 9–13 | 40.91% |
| MildCholester vs Hwoarang | 10–10 | 50.00% |
| MildCholester vs Dragunov | 12–7–1 | 63.16% |
| MildCholester vs Paul | 13–6 | 68.42% |
| MildCholester vs Xiaoyu | 6–12 | 33.33% |
| MildCholester vs Asuka | 6–12 | 33.33% |
| MildCholester vs Jun | 9–9 | 50.00% |
| MildCholester vs Lili | 5–12 | 29.41% |
| MildCholester vs Lee | 9–7 | 56.25% |
| MildCholester vs Lidia | 10–6 | 62.50% |
| MildCholester vs Victor | 7–8 | 46.67% |
| MildCholester vs Leo | 4–10 | 28.57% |
| MildCholester vs Jack-8 | 8–5 | 61.54% |
| MildCholester vs Raven | 3–8 | 27.27% |
| MildCholester vs Eddy | 6–5 | 54.55% |
| MildCholester vs Zafina | 5–3 | 62.50% |
| MildCholester vs Devil Jin | 3–4 | 42.86% |
| MildCholester vs Nina | 2–4 | 33.33% |
| MildCholester vs Kuma | 2–4 | 33.33% |
| MildCholester vs Feng | 1–3 | 25.00% |
| MildCholester vs Alisa | 3–1 | 75.00% |
| MildCholester vs Shaheen | 2–1 | 66.67% |
| MildCholester vs Panda | 2–1 | 66.67% |
| MildCholester vs Leroy | 2–1 | 66.67% |
| MildCholester vs Claudio | 1–0 | 100.00% |
| MildCholester vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.