| FlyingBaconer vs Kazuya | 70–58 | 54.69% |
| FlyingBaconer vs Jin | 59–51 | 53.64% |
| FlyingBaconer vs Bryan | 52–42 | 55.32% |
| FlyingBaconer vs Reina | 63–31 | 67.02% |
| FlyingBaconer vs King | 39–44 | 46.99% |
| FlyingBaconer vs Law | 43–31 | 58.11% |
| FlyingBaconer vs Steve | 44–30 | 59.46% |
| FlyingBaconer vs Devil Jin | 34–31 | 52.31% |
| FlyingBaconer vs Hwoarang | 30–31 | 49.18% |
| FlyingBaconer vs Lili | 27–32 | 45.76% |
| FlyingBaconer vs Lidia | 28–29 | 49.12% |
| FlyingBaconer vs Paul | 24–26–1 | 48.00% |
| FlyingBaconer vs Feng | 36–15 | 70.59% |
| FlyingBaconer vs Jun | 26–25 | 50.98% |
| FlyingBaconer vs Asuka | 31–19 | 62.00% |
| FlyingBaconer vs Lars | 19–28 | 40.43% |
| FlyingBaconer vs Lee | 29–18 | 61.70% |
| FlyingBaconer vs Dragunov | 23–22 | 51.11% |
| FlyingBaconer vs Nina | 21–17 | 55.26% |
| FlyingBaconer vs Yoshimitsu | 13–24 | 35.14% |
| FlyingBaconer vs Victor | 15–22 | 40.54% |
| FlyingBaconer vs Eddy | 23–12 | 65.71% |
| FlyingBaconer vs Heihachi | 18–17 | 51.43% |
| FlyingBaconer vs Alisa | 17–16 | 51.52% |
| FlyingBaconer vs Xiaoyu | 16–16 | 50.00% |
| FlyingBaconer vs Azucena | 22–6 | 78.57% |
| FlyingBaconer vs Jack-8 | 7–19 | 26.92% |
| FlyingBaconer vs Leroy | 13–9 | 59.09% |
| FlyingBaconer vs Kuma | 15–5 | 75.00% |
| FlyingBaconer vs Claudio | 8–10 | 44.44% |
| FlyingBaconer vs Zafina | 9–8 | 52.94% |
| FlyingBaconer vs Shaheen | 8–8 | 50.00% |
| FlyingBaconer vs Leo | 10–5 | 66.67% |
| FlyingBaconer vs Raven | 6–8 | 42.86% |
| FlyingBaconer vs Anna | 3–3 | 50.00% |
| FlyingBaconer vs Panda | 3–2 | 60.00% |
| FlyingBaconer vs Armor King | 3–2 | 60.00% |
| FlyingBaconer vs Clive | 2–0 | 100.00% |
| FlyingBaconer vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.