| FOX | Sin vs Kazuya | 233–138 | 62.80% |
| FOX | Sin vs Hwoarang | 195–152 | 56.20% |
| FOX | Sin vs Lars | 186–157 | 54.23% |
| FOX | Sin vs Lili | 188–127 | 59.68% |
| FOX | Sin vs Nina | 185–126 | 59.49% |
| FOX | Sin vs Yoshimitsu | 222–87 | 71.84% |
| FOX | Sin vs King | 196–99 | 66.44% |
| FOX | Sin vs Steve | 177–118 | 60.00% |
| FOX | Sin vs Dragunov | 186–105 | 63.92% |
| FOX | Sin vs Jin | 158–129 | 55.05% |
| FOX | Sin vs Lee | 177–98 | 64.36% |
| FOX | Sin vs Bryan | 168–99 | 62.92% |
| FOX | Sin vs Reina | 182–82 | 68.94% |
| FOX | Sin vs Xiaoyu | 151–72 | 67.71% |
| FOX | Sin vs Feng | 125–98 | 56.05% |
| FOX | Sin vs Claudio | 130–88 | 59.63% |
| FOX | Sin vs Jun | 121–92 | 56.81% |
| FOX | Sin vs Devil Jin | 127–80 | 61.35% |
| FOX | Sin vs Eddy | 130–62 | 67.71% |
| FOX | Sin vs Asuka | 120–66 | 64.52% |
| FOX | Sin vs Azucena | 104–75 | 58.10% |
| FOX | Sin vs Law | 103–72 | 58.86% |
| FOX | Sin vs Shaheen | 103–71–1 | 59.20% |
| FOX | Sin vs Alisa | 137–21 | 86.71% |
| FOX | Sin vs Leo | 98–57 | 63.23% |
| FOX | Sin vs Leroy | 102–46 | 68.92% |
| FOX | Sin vs Raven | 99–45 | 68.75% |
| FOX | Sin vs Heihachi | 79–59 | 57.25% |
| FOX | Sin vs Kuma | 90–37 | 70.87% |
| FOX | Sin vs Paul | 70–49 | 58.82% |
| FOX | Sin vs Jack-8 | 55–41 | 57.29% |
| FOX | Sin vs Victor | 57–39 | 59.38% |
| FOX | Sin vs Clive | 60–35 | 63.16% |
| FOX | Sin vs Anna | 54–27 | 66.67% |
| FOX | Sin vs Zafina | 53–22 | 70.67% |
| FOX | Sin vs Fahkumram | 44–29 | 60.27% |
| FOX | Sin vs Lidia | 43–26 | 62.32% |
| FOX | Sin vs Armor King | 29–28 | 50.88% |
| FOX | Sin vs Miary Zo | 30–15 | 66.67% |
| FOX | Sin vs Panda | 17–13 | 56.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.