| NinjaRaiders vs King | 28–7 | 80.00% |
| NinjaRaiders vs Jin | 20–14 | 58.82% |
| NinjaRaiders vs Steve | 20–10 | 66.67% |
| NinjaRaiders vs Eddy | 17–9 | 65.38% |
| NinjaRaiders vs Law | 17–7 | 70.83% |
| NinjaRaiders vs Lili | 14–9 | 60.87% |
| NinjaRaiders vs Dragunov | 16–7 | 69.57% |
| NinjaRaiders vs Reina | 17–6 | 73.91% |
| NinjaRaiders vs Devil Jin | 13–7 | 65.00% |
| NinjaRaiders vs Hwoarang | 12–7 | 63.16% |
| NinjaRaiders vs Kazuya | 14–5 | 73.68% |
| NinjaRaiders vs Yoshimitsu | 12–6 | 66.67% |
| NinjaRaiders vs Jun | 12–4 | 75.00% |
| NinjaRaiders vs Azucena | 12–4 | 75.00% |
| NinjaRaiders vs Lidia | 12–4 | 75.00% |
| NinjaRaiders vs Lars | 6–8 | 42.86% |
| NinjaRaiders vs Armor King | 9–5 | 64.29% |
| NinjaRaiders vs Asuka | 5–8 | 38.46% |
| NinjaRaiders vs Lee | 6–7 | 46.15% |
| NinjaRaiders vs Kuma | 7–6 | 53.85% |
| NinjaRaiders vs Paul | 7–5 | 58.33% |
| NinjaRaiders vs Xiaoyu | 9–3 | 75.00% |
| NinjaRaiders vs Bryan | 7–5 | 58.33% |
| NinjaRaiders vs Feng | 6–5 | 54.55% |
| NinjaRaiders vs Alisa | 5–6 | 45.45% |
| NinjaRaiders vs Nina | 6–3 | 66.67% |
| NinjaRaiders vs Heihachi | 4–4 | 50.00% |
| NinjaRaiders vs Leo | 3–4 | 42.86% |
| NinjaRaiders vs Leroy | 6–1 | 85.71% |
| NinjaRaiders vs Jack-8 | 3–3 | 50.00% |
| NinjaRaiders vs Raven | 2–4 | 33.33% |
| NinjaRaiders vs Clive | 3–2 | 60.00% |
| NinjaRaiders vs Zafina | 3–1 | 75.00% |
| NinjaRaiders vs Claudio | 2–1 | 66.67% |
| NinjaRaiders vs Victor | 2–1 | 66.67% |
| NinjaRaiders vs Shaheen | 2–0 | 100.00% |
| NinjaRaiders vs Miary Zo | 1–1 | 50.00% |
| NinjaRaiders vs Panda | 0–1 | 0.00% |
| NinjaRaiders vs Anna | 1–0 | 100.00% |
| NinjaRaiders vs Fahkumram | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.