| AWE|PlsTHINK vs King | 40–20 | 66.67% |
| AWE|PlsTHINK vs Jin | 32–21 | 60.38% |
| AWE|PlsTHINK vs Eddy | 25–22 | 53.19% |
| AWE|PlsTHINK vs Kazuya | 18–15 | 54.55% |
| AWE|PlsTHINK vs Hwoarang | 14–16 | 46.67% |
| AWE|PlsTHINK vs Azucena | 15–15 | 50.00% |
| AWE|PlsTHINK vs Bryan | 18–9 | 66.67% |
| AWE|PlsTHINK vs Dragunov | 16–11 | 59.26% |
| AWE|PlsTHINK vs Law | 12–13 | 48.00% |
| AWE|PlsTHINK vs Asuka | 14–11 | 56.00% |
| AWE|PlsTHINK vs Reina | 15–10 | 60.00% |
| AWE|PlsTHINK vs Devil Jin | 19–4 | 82.61% |
| AWE|PlsTHINK vs Yoshimitsu | 8–13 | 38.10% |
| AWE|PlsTHINK vs Lili | 14–7 | 66.67% |
| AWE|PlsTHINK vs Fahkumram | 10–11 | 47.62% |
| AWE|PlsTHINK vs Jack-8 | 11–9 | 55.00% |
| AWE|PlsTHINK vs Steve | 9–10 | 47.37% |
| AWE|PlsTHINK vs Feng | 11–8 | 57.89% |
| AWE|PlsTHINK vs Lee | 11–8 | 57.89% |
| AWE|PlsTHINK vs Victor | 15–4 | 78.95% |
| AWE|PlsTHINK vs Paul | 12–6 | 66.67% |
| AWE|PlsTHINK vs Jun | 15–1 | 93.75% |
| AWE|PlsTHINK vs Nina | 9–4 | 69.23% |
| AWE|PlsTHINK vs Leroy | 8–4 | 66.67% |
| AWE|PlsTHINK vs Leo | 7–3 | 70.00% |
| AWE|PlsTHINK vs Clive | 8–2 | 80.00% |
| AWE|PlsTHINK vs Lars | 6–2 | 75.00% |
| AWE|PlsTHINK vs Raven | 5–3 | 62.50% |
| AWE|PlsTHINK vs Lidia | 4–4 | 50.00% |
| AWE|PlsTHINK vs Zafina | 3–4 | 42.86% |
| AWE|PlsTHINK vs Anna | 4–3 | 57.14% |
| AWE|PlsTHINK vs Armor King | 5–1 | 83.33% |
| AWE|PlsTHINK vs Panda | 3–2 | 60.00% |
| AWE|PlsTHINK vs Miary Zo | 0–5 | 0.00% |
| AWE|PlsTHINK vs Xiaoyu | 2–2 | 50.00% |
| AWE|PlsTHINK vs Alisa | 2–2 | 50.00% |
| AWE|PlsTHINK vs Heihachi | 1–2 | 33.33% |
| AWE|PlsTHINK vs Claudio | 0–2 | 0.00% |
| AWE|PlsTHINK vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.