| Sinofsloth vs King | 150–96 | 60.98% |
| Sinofsloth vs Jin | 97–97 | 50.00% |
| Sinofsloth vs Kazuya | 89–69 | 56.33% |
| Sinofsloth vs Bryan | 77–65 | 54.23% |
| Sinofsloth vs Reina | 86–50 | 63.24% |
| Sinofsloth vs Heihachi | 60–75 | 44.44% |
| Sinofsloth vs Hwoarang | 70–61 | 53.44% |
| Sinofsloth vs Law | 58–68 | 46.03% |
| Sinofsloth vs Dragunov | 53–64 | 45.30% |
| Sinofsloth vs Steve | 63–52 | 54.78% |
| Sinofsloth vs Armor King | 41–60 | 40.59% |
| Sinofsloth vs Lili | 29–67 | 30.21% |
| Sinofsloth vs Yoshimitsu | 46–48 | 48.94% |
| Sinofsloth vs Azucena | 40–47 | 45.98% |
| Sinofsloth vs Lars | 40–40 | 50.00% |
| Sinofsloth vs Asuka | 40–37 | 51.95% |
| Sinofsloth vs Lidia | 36–41 | 46.75% |
| Sinofsloth vs Lee | 27–45 | 37.50% |
| Sinofsloth vs Jun | 39–32 | 54.93% |
| Sinofsloth vs Eddy | 29–42 | 40.85% |
| Sinofsloth vs Paul | 34–35 | 49.28% |
| Sinofsloth vs Jack-8 | 28–37 | 43.08% |
| Sinofsloth vs Nina | 26–29 | 47.27% |
| Sinofsloth vs Xiaoyu | 27–27 | 50.00% |
| Sinofsloth vs Leroy | 27–27 | 50.00% |
| Sinofsloth vs Victor | 29–24 | 54.72% |
| Sinofsloth vs Fahkumram | 22–29 | 43.14% |
| Sinofsloth vs Feng | 17–32 | 34.69% |
| Sinofsloth vs Anna | 20–26 | 43.48% |
| Sinofsloth vs Leo | 26–19 | 57.78% |
| Sinofsloth vs Claudio | 23–20 | 53.49% |
| Sinofsloth vs Devil Jin | 14–26 | 35.00% |
| Sinofsloth vs Alisa | 21–17 | 55.26% |
| Sinofsloth vs Raven | 21–16 | 56.76% |
| Sinofsloth vs Clive | 15–19 | 44.12% |
| Sinofsloth vs Kuma | 10–12 | 45.45% |
| Sinofsloth vs Miary Zo | 10–7 | 58.82% |
| Sinofsloth vs Zafina | 7–6 | 53.85% |
| Sinofsloth vs Shaheen | 7–4 | 63.64% |
| Sinofsloth vs Panda | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.