| KawaiiBeastOG vs King | 34–45 | 43.04% |
| KawaiiBeastOG vs Kazuya | 20–25 | 44.44% |
| KawaiiBeastOG vs Heihachi | 17–25 | 40.48% |
| KawaiiBeastOG vs Clive | 14–27 | 34.15% |
| KawaiiBeastOG vs Jin | 11–23 | 32.35% |
| KawaiiBeastOG vs Asuka | 8–24 | 25.00% |
| KawaiiBeastOG vs Steve | 13–15 | 46.43% |
| KawaiiBeastOG vs Dragunov | 16–11 | 59.26% |
| KawaiiBeastOG vs Reina | 14–12 | 53.85% |
| KawaiiBeastOG vs Azucena | 11–9 | 55.00% |
| KawaiiBeastOG vs Lidia | 11–8 | 57.89% |
| KawaiiBeastOG vs Law | 9–9 | 50.00% |
| KawaiiBeastOG vs Leo | 7–11 | 38.89% |
| KawaiiBeastOG vs Leroy | 6–11 | 35.29% |
| KawaiiBeastOG vs Nina | 5–11 | 31.25% |
| KawaiiBeastOG vs Eddy | 7–9 | 43.75% |
| KawaiiBeastOG vs Bryan | 3–12 | 20.00% |
| KawaiiBeastOG vs Jun | 9–6 | 60.00% |
| KawaiiBeastOG vs Hwoarang | 5–9 | 35.71% |
| KawaiiBeastOG vs Kuma | 5–8 | 38.46% |
| KawaiiBeastOG vs Paul | 5–7 | 41.67% |
| KawaiiBeastOG vs Devil Jin | 3–9 | 25.00% |
| KawaiiBeastOG vs Lili | 4–8 | 33.33% |
| KawaiiBeastOG vs Xiaoyu | 6–5 | 54.55% |
| KawaiiBeastOG vs Alisa | 6–5 | 54.55% |
| KawaiiBeastOG vs Yoshimitsu | 1–8 | 11.11% |
| KawaiiBeastOG vs Lars | 5–4 | 55.56% |
| KawaiiBeastOG vs Victor | 3–6 | 33.33% |
| KawaiiBeastOG vs Lee | 1–7 | 12.50% |
| KawaiiBeastOG vs Claudio | 5–1 | 83.33% |
| KawaiiBeastOG vs Fahkumram | 4–2 | 66.67% |
| KawaiiBeastOG vs Jack-8 | 2–3 | 40.00% |
| KawaiiBeastOG vs Raven | 3–2 | 60.00% |
| KawaiiBeastOG vs Armor King | 1–3 | 25.00% |
| KawaiiBeastOG vs Panda | 1–2 | 33.33% |
| KawaiiBeastOG vs Miary Zo | 1–2 | 33.33% |
| KawaiiBeastOG vs Feng | 0–2 | 0.00% |
| KawaiiBeastOG vs Zafina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.