| OmegaNebulous vs Leroy | 7–10 | 41.18% |
| OmegaNebulous vs Law | 6–9 | 40.00% |
| OmegaNebulous vs King | 13–2 | 86.67% |
| OmegaNebulous vs Eddy | 4–10 | 28.57% |
| OmegaNebulous vs Bryan | 8–5 | 61.54% |
| OmegaNebulous vs Paul | 8–4 | 66.67% |
| OmegaNebulous vs Kazuya | 5–7 | 41.67% |
| OmegaNebulous vs Reina | 6–6 | 50.00% |
| OmegaNebulous vs Victor | 8–4 | 66.67% |
| OmegaNebulous vs Steve | 6–5 | 54.55% |
| OmegaNebulous vs Azucena | 6–5 | 54.55% |
| OmegaNebulous vs Asuka | 5–5 | 50.00% |
| OmegaNebulous vs Heihachi | 8–2 | 80.00% |
| OmegaNebulous vs Clive | 9–1 | 90.00% |
| OmegaNebulous vs Jin | 1–8 | 11.11% |
| OmegaNebulous vs Dragunov | 5–4 | 55.56% |
| OmegaNebulous vs Yoshimitsu | 2–6 | 25.00% |
| OmegaNebulous vs Hwoarang | 7–1 | 87.50% |
| OmegaNebulous vs Lili | 4–4 | 50.00% |
| OmegaNebulous vs Leo | 5–1 | 83.33% |
| OmegaNebulous vs Lee | 2–2 | 50.00% |
| OmegaNebulous vs Anna | 2–2 | 50.00% |
| OmegaNebulous vs Fahkumram | 2–2 | 50.00% |
| OmegaNebulous vs Feng | 2–1 | 66.67% |
| OmegaNebulous vs Lars | 1–2 | 33.33% |
| OmegaNebulous vs Alisa | 3–0 | 100.00% |
| OmegaNebulous vs Nina | 1–2 | 33.33% |
| OmegaNebulous vs Zafina | 2–1 | 66.67% |
| OmegaNebulous vs Jun | 1–2 | 33.33% |
| OmegaNebulous vs Raven | 0–3 | 0.00% |
| OmegaNebulous vs Miary Zo | 2–1 | 66.67% |
| OmegaNebulous vs Xiaoyu | 2–0 | 100.00% |
| OmegaNebulous vs Jack-8 | 1–1 | 50.00% |
| OmegaNebulous vs Claudio | 2–0 | 100.00% |
| OmegaNebulous vs Panda | 0–2 | 0.00% |
| OmegaNebulous vs Lidia | 2–0 | 100.00% |
| OmegaNebulous vs Devil Jin | 1–0 | 100.00% |
| OmegaNebulous vs Armor King | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.