| Zack Ryder vs Jin | 66–54 | 55.00% |
| Zack Ryder vs King | 72–44 | 62.07% |
| Zack Ryder vs Bryan | 51–59 | 46.36% |
| Zack Ryder vs Kazuya | 71–34 | 67.62% |
| Zack Ryder vs Reina | 55–31 | 63.95% |
| Zack Ryder vs Steve | 39–40 | 49.37% |
| Zack Ryder vs Azucena | 44–33 | 57.14% |
| Zack Ryder vs Dragunov | 30–42 | 41.67% |
| Zack Ryder vs Yoshimitsu | 35–36 | 49.30% |
| Zack Ryder vs Jun | 31–32 | 49.21% |
| Zack Ryder vs Law | 24–38 | 38.71% |
| Zack Ryder vs Hwoarang | 34–26 | 56.67% |
| Zack Ryder vs Asuka | 25–29 | 46.30% |
| Zack Ryder vs Eddy | 26–27 | 49.06% |
| Zack Ryder vs Heihachi | 25–28 | 47.17% |
| Zack Ryder vs Paul | 26–26 | 50.00% |
| Zack Ryder vs Lili | 32–19 | 62.75% |
| Zack Ryder vs Lidia | 25–20 | 55.56% |
| Zack Ryder vs Leo | 23–20 | 53.49% |
| Zack Ryder vs Xiaoyu | 27–15 | 64.29% |
| Zack Ryder vs Leroy | 25–17 | 59.52% |
| Zack Ryder vs Miary Zo | 26–16 | 61.90% |
| Zack Ryder vs Lars | 24–17 | 58.54% |
| Zack Ryder vs Victor | 20–21 | 48.78% |
| Zack Ryder vs Nina | 24–12 | 66.67% |
| Zack Ryder vs Lee | 15–21 | 41.67% |
| Zack Ryder vs Feng | 15–20 | 42.86% |
| Zack Ryder vs Devil Jin | 8–23 | 25.81% |
| Zack Ryder vs Fahkumram | 8–20 | 28.57% |
| Zack Ryder vs Jack-8 | 13–11 | 54.17% |
| Zack Ryder vs Claudio | 10–13 | 43.48% |
| Zack Ryder vs Alisa | 12–10 | 54.55% |
| Zack Ryder vs Clive | 9–13 | 40.91% |
| Zack Ryder vs Armor King | 11–9 | 55.00% |
| Zack Ryder vs Kuma | 10–7 | 58.82% |
| Zack Ryder vs Zafina | 12–5 | 70.59% |
| Zack Ryder vs Anna | 5–12 | 29.41% |
| Zack Ryder vs Shaheen | 11–5 | 68.75% |
| Zack Ryder vs Raven | 4–11 | 26.67% |
| Zack Ryder vs Panda | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.