| TheAnelProbe vs Armor King | 117–87 | 57.35% |
| TheAnelProbe vs Kazuya | 72–73 | 49.66% |
| TheAnelProbe vs Miary Zo | 48–97 | 33.10% |
| TheAnelProbe vs King | 84–37 | 69.42% |
| TheAnelProbe vs Jin | 42–63 | 40.00% |
| TheAnelProbe vs Bryan | 56–43 | 56.57% |
| TheAnelProbe vs Law | 50–37 | 57.47% |
| TheAnelProbe vs Hwoarang | 50–34 | 59.52% |
| TheAnelProbe vs Heihachi | 33–44 | 42.86% |
| TheAnelProbe vs Steve | 36–32 | 52.94% |
| TheAnelProbe vs Dragunov | 36–30 | 54.55% |
| TheAnelProbe vs Lars | 26–34 | 43.33% |
| TheAnelProbe vs Fahkumram | 24–36 | 40.00% |
| TheAnelProbe vs Azucena | 25–34 | 42.37% |
| TheAnelProbe vs Yoshimitsu | 33–18 | 64.71% |
| TheAnelProbe vs Lee | 26–23 | 53.06% |
| TheAnelProbe vs Xiaoyu | 29–16 | 64.44% |
| TheAnelProbe vs Reina | 8–36 | 18.18% |
| TheAnelProbe vs Paul | 19–22 | 46.34% |
| TheAnelProbe vs Eddy | 21–20 | 51.22% |
| TheAnelProbe vs Jun | 20–20 | 50.00% |
| TheAnelProbe vs Lili | 25–14 | 64.10% |
| TheAnelProbe vs Devil Jin | 13–25 | 34.21% |
| TheAnelProbe vs Lidia | 18–19 | 48.65% |
| TheAnelProbe vs Leroy | 20–14 | 58.82% |
| TheAnelProbe vs Asuka | 21–12 | 63.64% |
| TheAnelProbe vs Feng | 16–14 | 53.33% |
| TheAnelProbe vs Victor | 13–17 | 43.33% |
| TheAnelProbe vs Clive | 9–19 | 32.14% |
| TheAnelProbe vs Anna | 12–16 | 42.86% |
| TheAnelProbe vs Nina | 9–17 | 34.62% |
| TheAnelProbe vs Leo | 10–14 | 41.67% |
| TheAnelProbe vs Zafina | 18–6 | 75.00% |
| TheAnelProbe vs Alisa | 15–5–1 | 75.00% |
| TheAnelProbe vs Raven | 14–6 | 70.00% |
| TheAnelProbe vs Claudio | 12–7 | 63.16% |
| TheAnelProbe vs Kuma | 11–6 | 64.71% |
| TheAnelProbe vs Jack-8 | 11–3 | 78.57% |
| TheAnelProbe vs Panda | 3–5 | 37.50% |
| TheAnelProbe vs Shaheen | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.