| RuCuZ5123 vs King | 188–286 | 39.66% |
| RuCuZ5123 vs Steve | 161–212 | 43.16% |
| RuCuZ5123 vs Jin | 139–219 | 38.83% |
| RuCuZ5123 vs Kazuya | 128–222 | 36.57% |
| RuCuZ5123 vs Reina | 147–187 | 44.01% |
| RuCuZ5123 vs Hwoarang | 109–224 | 32.73% |
| RuCuZ5123 vs Law | 116–176 | 39.73% |
| RuCuZ5123 vs Bryan | 109–148 | 42.41% |
| RuCuZ5123 vs Eddy | 101–151 | 40.08% |
| RuCuZ5123 vs Jun | 85–133 | 38.99% |
| RuCuZ5123 vs Azucena | 74–127 | 36.82% |
| RuCuZ5123 vs Lili | 92–101 | 47.67% |
| RuCuZ5123 vs Yoshimitsu | 71–116 | 37.97% |
| RuCuZ5123 vs Dragunov | 72–113–1 | 38.92% |
| RuCuZ5123 vs Paul | 79–94 | 45.66% |
| RuCuZ5123 vs Armor King | 58–112 | 34.12% |
| RuCuZ5123 vs Heihachi | 72–92 | 43.90% |
| RuCuZ5123 vs Xiaoyu | 71–81 | 46.71% |
| RuCuZ5123 vs Asuka | 53–99 | 34.87% |
| RuCuZ5123 vs Lars | 48–104 | 31.58% |
| RuCuZ5123 vs Victor | 55–95 | 36.67% |
| RuCuZ5123 vs Clive | 37–112 | 24.83% |
| RuCuZ5123 vs Lee | 58–89 | 39.46% |
| RuCuZ5123 vs Devil Jin | 52–92 | 36.11% |
| RuCuZ5123 vs Lidia | 57–84 | 40.43% |
| RuCuZ5123 vs Leroy | 46–88 | 34.33% |
| RuCuZ5123 vs Nina | 43–87 | 33.08% |
| RuCuZ5123 vs Raven | 61–63 | 49.19% |
| RuCuZ5123 vs Jack-8 | 41–82 | 33.33% |
| RuCuZ5123 vs Feng | 38–85 | 30.89% |
| RuCuZ5123 vs Leo | 45–76 | 37.19% |
| RuCuZ5123 vs Fahkumram | 45–62 | 42.06% |
| RuCuZ5123 vs Alisa | 43–58 | 42.57% |
| RuCuZ5123 vs Anna | 44–55 | 44.44% |
| RuCuZ5123 vs Miary Zo | 35–55 | 38.89% |
| RuCuZ5123 vs Shaheen | 25–39 | 39.06% |
| RuCuZ5123 vs Zafina | 23–41 | 35.94% |
| RuCuZ5123 vs Kuma | 12–48 | 20.00% |
| RuCuZ5123 vs Claudio | 16–28 | 36.36% |
| RuCuZ5123 vs Panda | 8–20 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.