Name history
| UncNation | |
| JustAGameBro | |
| NoKiChargePlz:) | |
| Asterias | |
| GPUTestMightDQ | |
| Skia |
| UncNation vs Kazuya | 66–73 | 47.48% |
| UncNation vs Jin | 62–43 | 59.05% |
| UncNation vs King | 52–42 | 55.32% |
| UncNation vs Bryan | 38–45 | 45.78% |
| UncNation vs Reina | 40–39 | 50.63% |
| UncNation vs Hwoarang | 28–35 | 44.44% |
| UncNation vs Steve | 32–30 | 51.61% |
| UncNation vs Lili | 36–21 | 63.16% |
| UncNation vs Yoshimitsu | 33–19 | 63.46% |
| UncNation vs Dragunov | 25–25 | 50.00% |
| UncNation vs Fahkumram | 26–22 | 54.17% |
| UncNation vs Clive | 31–15 | 67.39% |
| UncNation vs Devil Jin | 28–14 | 66.67% |
| UncNation vs Heihachi | 23–19 | 54.76% |
| UncNation vs Lee | 21–19 | 52.50% |
| UncNation vs Law | 18–20 | 47.37% |
| UncNation vs Nina | 21–17 | 55.26% |
| UncNation vs Eddy | 13–22 | 37.14% |
| UncNation vs Jun | 15–18 | 45.45% |
| UncNation vs Asuka | 23–9 | 71.88% |
| UncNation vs Paul | 10–20 | 33.33% |
| UncNation vs Azucena | 11–19 | 36.67% |
| UncNation vs Lars | 15–13 | 53.57% |
| UncNation vs Victor | 11–16 | 40.74% |
| UncNation vs Xiaoyu | 10–15 | 40.00% |
| UncNation vs Alisa | 11–11 | 50.00% |
| UncNation vs Jack-8 | 11–10 | 52.38% |
| UncNation vs Lidia | 16–4 | 80.00% |
| UncNation vs Feng | 10–8 | 55.56% |
| UncNation vs Shaheen | 5–13 | 27.78% |
| UncNation vs Kuma | 8–8 | 50.00% |
| UncNation vs Leroy | 10–5 | 66.67% |
| UncNation vs Panda | 8–6 | 57.14% |
| UncNation vs Anna | 9–5 | 64.29% |
| UncNation vs Zafina | 8–5 | 61.54% |
| UncNation vs Leo | 3–6 | 33.33% |
| UncNation vs Claudio | 4–4 | 50.00% |
| UncNation vs Raven | 5–2 | 71.43% |
| UncNation vs Armor King | 4–1 | 80.00% |
| UncNation vs Miary Zo | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.