| daibaku-SIN vs Kazuya | 304–173 | 63.73% |
| daibaku-SIN vs Bryan | 287–169 | 62.94% |
| daibaku-SIN vs Paul | 236–152 | 60.82% |
| daibaku-SIN vs Jin | 228–133 | 63.16% |
| daibaku-SIN vs Dragunov | 221–133 | 62.43% |
| daibaku-SIN vs King | 187–134 | 58.26% |
| daibaku-SIN vs Heihachi | 191–125 | 60.44% |
| daibaku-SIN vs Asuka | 190–108 | 63.76% |
| daibaku-SIN vs Lili | 201–97 | 67.45% |
| daibaku-SIN vs Reina | 202–95 | 68.01% |
| daibaku-SIN vs Clive | 165–122 | 57.49% |
| daibaku-SIN vs Law | 170–104 | 62.04% |
| daibaku-SIN vs Hwoarang | 157–114 | 57.93% |
| daibaku-SIN vs Lidia | 138–119 | 53.70% |
| daibaku-SIN vs Devil Jin | 150–85 | 63.83% |
| daibaku-SIN vs Jun | 158–77 | 67.23% |
| daibaku-SIN vs Victor | 146–85 | 63.20% |
| daibaku-SIN vs Steve | 146–80 | 64.60% |
| daibaku-SIN vs Fahkumram | 117–71 | 62.23% |
| daibaku-SIN vs Lars | 120–67 | 64.17% |
| daibaku-SIN vs Nina | 112–71 | 61.20% |
| daibaku-SIN vs Jack-8 | 118–62 | 65.56% |
| daibaku-SIN vs Lee | 109–70 | 60.89% |
| daibaku-SIN vs Yoshimitsu | 120–56 | 68.18% |
| daibaku-SIN vs Feng | 106–70 | 60.23% |
| daibaku-SIN vs Leroy | 99–76 | 56.57% |
| daibaku-SIN vs Alisa | 93–79 | 54.07% |
| daibaku-SIN vs Azucena | 105–64 | 62.13% |
| daibaku-SIN vs Claudio | 94–66 | 58.75% |
| daibaku-SIN vs Leo | 97–57 | 62.99% |
| daibaku-SIN vs Armor King | 84–69 | 54.90% |
| daibaku-SIN vs Xiaoyu | 96–54 | 64.00% |
| daibaku-SIN vs Anna | 105–43 | 70.95% |
| daibaku-SIN vs Eddy | 95–40 | 70.37% |
| daibaku-SIN vs Zafina | 79–52 | 60.31% |
| daibaku-SIN vs Shaheen | 49–48 | 50.52% |
| daibaku-SIN vs Raven | 41–27 | 60.29% |
| daibaku-SIN vs Kuma | 40–22 | 64.52% |
| daibaku-SIN vs Panda | 27–22 | 55.10% |
| daibaku-SIN vs Miary Zo | 24–20 | 54.55% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.