Name history
| scale | |
| gianesongz | |
| scale | |
| | |
| 9 | |
| in plug rehab | |
| jelqmaxxing | |
| Top 5 Merchant | |
| Barkforme | |
| doin | |
| ---- | |
| The Minus Man | |
| Paul=Braindead | |
| 6ixgod |
| scale vs Bryan | 254–166 | 60.48% |
| scale vs Kazuya | 180–158 | 53.25% |
| scale vs Jin | 125–121 | 50.81% |
| scale vs Steve | 104–116 | 47.27% |
| scale vs King | 92–88 | 51.11% |
| scale vs Reina | 93–76 | 55.03% |
| scale vs Dragunov | 81–79 | 50.62% |
| scale vs Hwoarang | 78–80 | 49.37% |
| scale vs Paul | 68–63 | 51.91% |
| scale vs Lee | 48–67 | 41.74% |
| scale vs Devil Jin | 51–56 | 47.66% |
| scale vs Law | 49–56 | 46.67% |
| scale vs Asuka | 46–48 | 48.94% |
| scale vs Yoshimitsu | 44–49 | 47.31% |
| scale vs Lili | 43–50 | 46.24% |
| scale vs Heihachi | 47–40 | 54.02% |
| scale vs Jun | 44–39 | 53.01% |
| scale vs Victor | 32–42 | 43.24% |
| scale vs Nina | 39–34 | 53.42% |
| scale vs Eddy | 37–26 | 58.73% |
| scale vs Raven | 28–30 | 48.28% |
| scale vs Lidia | 29–28 | 50.88% |
| scale vs Shaheen | 25–28 | 47.17% |
| scale vs Feng | 32–20 | 61.54% |
| scale vs Lars | 26–26 | 50.00% |
| scale vs Jack-8 | 22–29 | 43.14% |
| scale vs Alisa | 29–22 | 56.86% |
| scale vs Azucena | 20–30 | 40.00% |
| scale vs Leo | 26–22 | 54.17% |
| scale vs Clive | 21–27 | 43.75% |
| scale vs Claudio | 20–25 | 44.44% |
| scale vs Xiaoyu | 17–21 | 44.74% |
| scale vs Leroy | 15–19 | 44.12% |
| scale vs Kuma | 17–10 | 62.96% |
| scale vs Zafina | 12–12 | 50.00% |
| scale vs Anna | 15–7 | 68.18% |
| scale vs Panda | 5–4 | 55.56% |
| scale vs Armor King | 2–3 | 40.00% |
| scale vs Fahkumram | 2–2 | 50.00% |
| scale vs Miary Zo | 3–1 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.