| CasualTay vs Armor King | 142–102 | 58.20% |
| CasualTay vs Kazuya | 93–102 | 47.69% |
| CasualTay vs King | 114–73 | 60.96% |
| CasualTay vs Jin | 90–79 | 53.25% |
| CasualTay vs Reina | 92–74 | 55.42% |
| CasualTay vs Steve | 87–76 | 53.37% |
| CasualTay vs Bryan | 72–85 | 45.86% |
| CasualTay vs Hwoarang | 72–60 | 54.55% |
| CasualTay vs Dragunov | 58–65–1 | 47.15% |
| CasualTay vs Law | 62–58 | 51.67% |
| CasualTay vs Lili | 55–52 | 51.40% |
| CasualTay vs Azucena | 54–50 | 51.92% |
| CasualTay vs Lars | 44–54 | 44.90% |
| CasualTay vs Devil Jin | 47–39 | 54.65% |
| CasualTay vs Yoshimitsu | 33–45 | 42.31% |
| CasualTay vs Asuka | 38–40 | 48.72% |
| CasualTay vs Miary Zo | 45–32 | 58.44% |
| CasualTay vs Paul | 32–44 | 42.11% |
| CasualTay vs Fahkumram | 36–35 | 50.70% |
| CasualTay vs Lee | 25–39 | 39.06% |
| CasualTay vs Raven | 37–27 | 57.81% |
| CasualTay vs Jun | 28–35 | 44.44% |
| CasualTay vs Heihachi | 35–28 | 55.56% |
| CasualTay vs Leo | 26–36 | 41.94% |
| CasualTay vs Victor | 25–34 | 42.37% |
| CasualTay vs Xiaoyu | 23–33 | 41.07% |
| CasualTay vs Jack-8 | 29–23 | 55.77% |
| CasualTay vs Feng | 22–27 | 44.90% |
| CasualTay vs Nina | 22–25 | 46.81% |
| CasualTay vs Lidia | 19–27 | 41.30% |
| CasualTay vs Anna | 23–22 | 51.11% |
| CasualTay vs Claudio | 21–23 | 47.73% |
| CasualTay vs Leroy | 27–17 | 61.36% |
| CasualTay vs Eddy | 16–24 | 40.00% |
| CasualTay vs Alisa | 17–22 | 43.59% |
| CasualTay vs Zafina | 11–18 | 37.93% |
| CasualTay vs Kuma | 6–18 | 25.00% |
| CasualTay vs Panda | 9–5 | 64.29% |
| CasualTay vs Shaheen | 8–5 | 61.54% |
| CasualTay vs Clive | 4–7 | 36.36% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.