| Rexition046 vs Law | 47–33 | 58.75% |
| Rexition046 vs Hwoarang | 44–35 | 55.70% |
| Rexition046 vs Jin | 40–30 | 57.14% |
| Rexition046 vs King | 36–31 | 53.73% |
| Rexition046 vs Steve | 40–24 | 62.50% |
| Rexition046 vs Reina | 35–19 | 64.81% |
| Rexition046 vs Kazuya | 31–16 | 65.96% |
| Rexition046 vs Eddy | 24–23 | 51.06% |
| Rexition046 vs Victor | 28–18 | 60.87% |
| Rexition046 vs Lidia | 35–11 | 76.09% |
| Rexition046 vs Bryan | 19–26 | 42.22% |
| Rexition046 vs Yoshimitsu | 31–11 | 73.81% |
| Rexition046 vs Alisa | 23–16 | 58.97% |
| Rexition046 vs Paul | 21–17 | 55.26% |
| Rexition046 vs Asuka | 14–24 | 36.84% |
| Rexition046 vs Lili | 18–18 | 50.00% |
| Rexition046 vs Devil Jin | 18–17 | 51.43% |
| Rexition046 vs Lars | 21–13 | 61.76% |
| Rexition046 vs Nina | 20–13 | 60.61% |
| Rexition046 vs Xiaoyu | 18–14 | 56.25% |
| Rexition046 vs Dragunov | 18–14 | 56.25% |
| Rexition046 vs Jun | 16–12 | 57.14% |
| Rexition046 vs Feng | 12–14 | 46.15% |
| Rexition046 vs Jack-8 | 14–10 | 58.33% |
| Rexition046 vs Zafina | 11–13 | 45.83% |
| Rexition046 vs Leroy | 14–10 | 58.33% |
| Rexition046 vs Azucena | 13–11 | 54.17% |
| Rexition046 vs Lee | 12–8 | 60.00% |
| Rexition046 vs Kuma | 10–8 | 55.56% |
| Rexition046 vs Leo | 9–3 | 75.00% |
| Rexition046 vs Shaheen | 6–5 | 54.55% |
| Rexition046 vs Heihachi | 5–3 | 62.50% |
| Rexition046 vs Claudio | 2–4 | 33.33% |
| Rexition046 vs Raven | 3–3 | 50.00% |
| Rexition046 vs Fahkumram | 6–0 | 100.00% |
| Rexition046 vs Panda | 1–2 | 33.33% |
| Rexition046 vs Armor King | 2–0 | 100.00% |
| Rexition046 vs Miary Zo | 2–0 | 100.00% |
| Rexition046 vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.