| FleshEyes vs Bryan | 125–126 | 49.80% |
| FleshEyes vs Kazuya | 156–90 | 63.41% |
| FleshEyes vs Jin | 91–92–1 | 49.73% |
| FleshEyes vs King | 73–91 | 44.51% |
| FleshEyes vs Steve | 84–72 | 53.85% |
| FleshEyes vs Dragunov | 71–68 | 51.08% |
| FleshEyes vs Hwoarang | 44–77 | 36.36% |
| FleshEyes vs Paul | 45–60 | 42.86% |
| FleshEyes vs Law | 41–63 | 39.42% |
| FleshEyes vs Heihachi | 43–54 | 44.33% |
| FleshEyes vs Reina | 48–37 | 56.47% |
| FleshEyes vs Lili | 49–29 | 62.82% |
| FleshEyes vs Yoshimitsu | 47–30 | 61.04% |
| FleshEyes vs Devil Jin | 45–31 | 59.21% |
| FleshEyes vs Lee | 38–38 | 50.00% |
| FleshEyes vs Armor King | 30–42 | 41.67% |
| FleshEyes vs Jun | 35–30 | 53.85% |
| FleshEyes vs Azucena | 33–22 | 60.00% |
| FleshEyes vs Eddy | 27–28 | 49.09% |
| FleshEyes vs Jack-8 | 22–29 | 43.14% |
| FleshEyes vs Xiaoyu | 25–24 | 51.02% |
| FleshEyes vs Lars | 23–25 | 47.92% |
| FleshEyes vs Victor | 27–18 | 60.00% |
| FleshEyes vs Feng | 18–24 | 42.86% |
| FleshEyes vs Fahkumram | 18–23 | 43.90% |
| FleshEyes vs Leo | 18–17 | 51.43% |
| FleshEyes vs Lidia | 20–15 | 57.14% |
| FleshEyes vs Alisa | 7–26 | 21.21% |
| FleshEyes vs Claudio | 9–20 | 31.03% |
| FleshEyes vs Leroy | 19–10 | 65.52% |
| FleshEyes vs Raven | 14–15 | 48.28% |
| FleshEyes vs Asuka | 14–14 | 50.00% |
| FleshEyes vs Nina | 9–19 | 32.14% |
| FleshEyes vs Shaheen | 14–13 | 51.85% |
| FleshEyes vs Miary Zo | 10–12 | 45.45% |
| FleshEyes vs Kuma | 12–8 | 60.00% |
| FleshEyes vs Anna | 12–8 | 60.00% |
| FleshEyes vs Clive | 10–7 | 58.82% |
| FleshEyes vs Zafina | 7–7 | 50.00% |
| FleshEyes vs Panda | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.