| GamePadGlitch vs King | 38–46 | 45.24% |
| GamePadGlitch vs Steve | 45–30 | 60.00% |
| GamePadGlitch vs Jin | 23–27 | 46.00% |
| GamePadGlitch vs Kazuya | 25–23 | 52.08% |
| GamePadGlitch vs Reina | 12–32 | 27.27% |
| GamePadGlitch vs Law | 18–22 | 45.00% |
| GamePadGlitch vs Bryan | 21–18 | 53.85% |
| GamePadGlitch vs Azucena | 21–17 | 55.26% |
| GamePadGlitch vs Dragunov | 23–13 | 63.89% |
| GamePadGlitch vs Lili | 8–24 | 25.00% |
| GamePadGlitch vs Yoshimitsu | 13–15 | 46.43% |
| GamePadGlitch vs Victor | 11–15 | 42.31% |
| GamePadGlitch vs Jun | 17–8 | 68.00% |
| GamePadGlitch vs Leroy | 18–6 | 75.00% |
| GamePadGlitch vs Lars | 8–15 | 34.78% |
| GamePadGlitch vs Eddy | 11–12 | 47.83% |
| GamePadGlitch vs Hwoarang | 15–4 | 78.95% |
| GamePadGlitch vs Nina | 10–8 | 55.56% |
| GamePadGlitch vs Lidia | 7–10 | 41.18% |
| GamePadGlitch vs Jack-8 | 3–12 | 20.00% |
| GamePadGlitch vs Raven | 5–10 | 33.33% |
| GamePadGlitch vs Paul | 5–9 | 35.71% |
| GamePadGlitch vs Lee | 6–8 | 42.86% |
| GamePadGlitch vs Xiaoyu | 7–5 | 58.33% |
| GamePadGlitch vs Asuka | 6–6 | 50.00% |
| GamePadGlitch vs Leo | 4–8 | 33.33% |
| GamePadGlitch vs Feng | 7–3 | 70.00% |
| GamePadGlitch vs Kuma | 5–5 | 50.00% |
| GamePadGlitch vs Armor King | 7–3 | 70.00% |
| GamePadGlitch vs Alisa | 2–6 | 25.00% |
| GamePadGlitch vs Devil Jin | 4–3 | 57.14% |
| GamePadGlitch vs Miary Zo | 4–3 | 57.14% |
| GamePadGlitch vs Claudio | 3–3 | 50.00% |
| GamePadGlitch vs Shaheen | 1–4 | 20.00% |
| GamePadGlitch vs Panda | 2–3 | 40.00% |
| GamePadGlitch vs Zafina | 1–3 | 25.00% |
| GamePadGlitch vs Fahkumram | 3–1 | 75.00% |
| GamePadGlitch vs Clive | 2–0 | 100.00% |
| GamePadGlitch vs Heihachi | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.