| DaggerStyle92 vs Kazuya | 48–22 | 68.57% |
| DaggerStyle92 vs Bryan | 38–14 | 73.08% |
| DaggerStyle92 vs Jin | 33–14 | 70.21% |
| DaggerStyle92 vs Reina | 27–15 | 64.29% |
| DaggerStyle92 vs Hwoarang | 24–12 | 66.67% |
| DaggerStyle92 vs Steve | 28–8 | 77.78% |
| DaggerStyle92 vs Lee | 21–14 | 60.00% |
| DaggerStyle92 vs King | 18–16 | 52.94% |
| DaggerStyle92 vs Law | 22–5 | 81.48% |
| DaggerStyle92 vs Jun | 17–10 | 62.96% |
| DaggerStyle92 vs Paul | 20–6 | 76.92% |
| DaggerStyle92 vs Dragunov | 16–10 | 61.54% |
| DaggerStyle92 vs Heihachi | 18–7 | 72.00% |
| DaggerStyle92 vs Eddy | 15–8 | 65.22% |
| DaggerStyle92 vs Leroy | 17–5 | 77.27% |
| DaggerStyle92 vs Lili | 17–4 | 80.95% |
| DaggerStyle92 vs Victor | 9–11 | 45.00% |
| DaggerStyle92 vs Alisa | 17–2 | 89.47% |
| DaggerStyle92 vs Fahkumram | 9–10 | 47.37% |
| DaggerStyle92 vs Devil Jin | 12–6 | 66.67% |
| DaggerStyle92 vs Azucena | 13–5 | 72.22% |
| DaggerStyle92 vs Lars | 8–6 | 57.14% |
| DaggerStyle92 vs Nina | 6–8 | 42.86% |
| DaggerStyle92 vs Jack-8 | 9–3 | 75.00% |
| DaggerStyle92 vs Asuka | 8–4 | 66.67% |
| DaggerStyle92 vs Feng | 9–3 | 75.00% |
| DaggerStyle92 vs Kuma | 8–4 | 66.67% |
| DaggerStyle92 vs Clive | 3–8 | 27.27% |
| DaggerStyle92 vs Yoshimitsu | 8–2 | 80.00% |
| DaggerStyle92 vs Leo | 7–3 | 70.00% |
| DaggerStyle92 vs Claudio | 5–2 | 71.43% |
| DaggerStyle92 vs Shaheen | 6–1 | 85.71% |
| DaggerStyle92 vs Lidia | 5–2 | 71.43% |
| DaggerStyle92 vs Xiaoyu | 1–4 | 20.00% |
| DaggerStyle92 vs Zafina | 3–2 | 60.00% |
| DaggerStyle92 vs Raven | 3–2 | 60.00% |
| DaggerStyle92 vs Armor King | 2–3 | 40.00% |
| DaggerStyle92 vs Panda | 1–2 | 33.33% |
| DaggerStyle92 vs Anna | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.