Name history
| 못 이겨요 뽑으세요 | |
| 92년생양학의교과서저자김백수 | |
| 시체 때리면 개패드려요 | |
| 랜뽑하세요 그냥 | |
| 프레임 개기면 기모읍니다^^ | |
| 프레임 개기면 개 패드려요 | |
| 시체 때리면 개패드려요 ^^ | |
| EASY WIN | |
| 시체 때리면 개패줌 | |
| 개기지마라 |
| 못 이겨요 뽑으세요 vs Jin | 28–0 | 100.00% |
| 못 이겨요 뽑으세요 vs King | 24–1 | 96.00% |
| 못 이겨요 뽑으세요 vs Paul | 23–1 | 95.83% |
| 못 이겨요 뽑으세요 vs Asuka | 22–1 | 95.65% |
| 못 이겨요 뽑으세요 vs Kazuya | 19–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Steve | 18–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Bryan | 16–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Law | 10–5 | 66.67% |
| 못 이겨요 뽑으세요 vs Azucena | 13–2 | 86.67% |
| 못 이겨요 뽑으세요 vs Hwoarang | 13–1 | 92.86% |
| 못 이겨요 뽑으세요 vs Dragunov | 12–2 | 85.71% |
| 못 이겨요 뽑으세요 vs Reina | 14–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Victor | 13–1 | 92.86% |
| 못 이겨요 뽑으세요 vs Jack-8 | 10–1 | 90.91% |
| 못 이겨요 뽑으세요 vs Alisa | 10–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Yoshimitsu | 6–3 | 66.67% |
| 못 이겨요 뽑으세요 vs Lars | 9–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Fahkumram | 9–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Devil Jin | 8–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Armor King | 5–2 | 71.43% |
| 못 이겨요 뽑으세요 vs Miary Zo | 7–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Jun | 6–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Lili | 4–1 | 80.00% |
| 못 이겨요 뽑으세요 vs Xiaoyu | 4–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Feng | 4–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Kuma | 4–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Anna | 3–1 | 75.00% |
| 못 이겨요 뽑으세요 vs Leo | 2–1 | 66.67% |
| 못 이겨요 뽑으세요 vs Leroy | 3–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Heihachi | 3–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Shaheen | 2–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Nina | 1–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Eddy | 1–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Lidia | 1–0 | 100.00% |
| 못 이겨요 뽑으세요 vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.