| Good on my end vs Jin | 33–23 | 58.93% |
| Good on my end vs Kazuya | 26–26 | 50.00% |
| Good on my end vs King | 21–23 | 47.73% |
| Good on my end vs Steve | 23–17 | 57.50% |
| Good on my end vs Paul | 17–21 | 44.74% |
| Good on my end vs Bryan | 16–18 | 47.06% |
| Good on my end vs Reina | 13–19 | 40.62% |
| Good on my end vs Law | 11–19 | 36.67% |
| Good on my end vs Hwoarang | 21–9 | 70.00% |
| Good on my end vs Yoshimitsu | 12–10 | 54.55% |
| Good on my end vs Lili | 11–11 | 50.00% |
| Good on my end vs Feng | 8–12 | 40.00% |
| Good on my end vs Azucena | 10–10 | 50.00% |
| Good on my end vs Jack-8 | 14–5 | 73.68% |
| Good on my end vs Nina | 8–11 | 42.11% |
| Good on my end vs Leroy | 10–9 | 52.63% |
| Good on my end vs Victor | 10–9 | 52.63% |
| Good on my end vs Eddy | 7–11 | 38.89% |
| Good on my end vs Dragunov | 6–11 | 35.29% |
| Good on my end vs Lars | 7–10 | 41.18% |
| Good on my end vs Devil Jin | 8–7 | 53.33% |
| Good on my end vs Lee | 6–9 | 40.00% |
| Good on my end vs Leo | 6–8 | 42.86% |
| Good on my end vs Alisa | 7–6 | 53.85% |
| Good on my end vs Xiaoyu | 7–5 | 58.33% |
| Good on my end vs Armor King | 6–6 | 50.00% |
| Good on my end vs Asuka | 5–6 | 45.45% |
| Good on my end vs Zafina | 2–9 | 18.18% |
| Good on my end vs Shaheen | 3–6 | 33.33% |
| Good on my end vs Jun | 6–3 | 66.67% |
| Good on my end vs Claudio | 5–3 | 62.50% |
| Good on my end vs Heihachi | 4–4 | 50.00% |
| Good on my end vs Clive | 3–5 | 37.50% |
| Good on my end vs Kuma | 2–5 | 28.57% |
| Good on my end vs Raven | 2–5 | 28.57% |
| Good on my end vs Fahkumram | 2–5 | 28.57% |
| Good on my end vs Panda | 1–4 | 20.00% |
| Good on my end vs Lidia | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.