| Rise&shine vs King | 174–205 | 45.91% |
| Rise&shine vs Paul | 170–161–2 | 51.36% |
| Rise&shine vs Kazuya | 138–139 | 49.82% |
| Rise&shine vs Jin | 127–124 | 50.60% |
| Rise&shine vs Law | 112–101 | 52.58% |
| Rise&shine vs Bryan | 77–111 | 40.96% |
| Rise&shine vs Dragunov | 91–96 | 48.66% |
| Rise&shine vs Heihachi | 73–84 | 46.50% |
| Rise&shine vs Devil Jin | 66–64 | 50.77% |
| Rise&shine vs Yoshimitsu | 59–67 | 46.83% |
| Rise&shine vs Reina | 48–67 | 41.74% |
| Rise&shine vs Hwoarang | 50–57 | 46.73% |
| Rise&shine vs Nina | 56–49 | 53.33% |
| Rise&shine vs Steve | 43–54 | 44.33% |
| Rise&shine vs Jun | 42–40 | 51.22% |
| Rise&shine vs Lars | 33–41 | 44.59% |
| Rise&shine vs Eddy | 34–38 | 47.22% |
| Rise&shine vs Lili | 29–38 | 43.28% |
| Rise&shine vs Clive | 26–38 | 40.62% |
| Rise&shine vs Victor | 27–36 | 42.86% |
| Rise&shine vs Lee | 23–37 | 38.33% |
| Rise&shine vs Asuka | 18–38 | 32.14% |
| Rise&shine vs Feng | 20–36 | 35.71% |
| Rise&shine vs Azucena | 23–28 | 45.10% |
| Rise&shine vs Alisa | 19–27 | 41.30% |
| Rise&shine vs Jack-8 | 19–19 | 50.00% |
| Rise&shine vs Leroy | 14–21 | 40.00% |
| Rise&shine vs Fahkumram | 13–21 | 38.24% |
| Rise&shine vs Xiaoyu | 16–17 | 48.48% |
| Rise&shine vs Anna | 14–18 | 43.75% |
| Rise&shine vs Armor King | 13–19 | 40.62% |
| Rise&shine vs Leo | 9–18 | 33.33% |
| Rise&shine vs Claudio | 9–16 | 36.00% |
| Rise&shine vs Kuma | 14–10 | 58.33% |
| Rise&shine vs Zafina | 4–20 | 16.67% |
| Rise&shine vs Lidia | 6–15 | 28.57% |
| Rise&shine vs Raven | 8–11 | 42.11% |
| Rise&shine vs Shaheen | 4–11 | 26.67% |
| Rise&shine vs Miary Zo | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.