| KC Chisaki vs Kazuya | 163–71 | 69.66% |
| KC Chisaki vs Bryan | 131–67 | 66.16% |
| KC Chisaki vs Jin | 117–59 | 66.48% |
| KC Chisaki vs King | 101–61 | 62.35% |
| KC Chisaki vs Heihachi | 94–45 | 67.63% |
| KC Chisaki vs Dragunov | 80–54 | 59.70% |
| KC Chisaki vs Hwoarang | 70–53 | 56.91% |
| KC Chisaki vs Steve | 69–54 | 56.10% |
| KC Chisaki vs Law | 73–49 | 59.84% |
| KC Chisaki vs Paul | 76–36 | 67.86% |
| KC Chisaki vs Reina | 68–43 | 61.26% |
| KC Chisaki vs Devil Jin | 67–32 | 67.68% |
| KC Chisaki vs Yoshimitsu | 65–26 | 71.43% |
| KC Chisaki vs Lili | 58–32 | 64.44% |
| KC Chisaki vs Lidia | 48–36 | 57.14% |
| KC Chisaki vs Clive | 47–28 | 62.67% |
| KC Chisaki vs Asuka | 38–32 | 54.29% |
| KC Chisaki vs Feng | 46–24 | 65.71% |
| KC Chisaki vs Jun | 46–22 | 67.65% |
| KC Chisaki vs Leroy | 38–26 | 59.38% |
| KC Chisaki vs Azucena | 41–20 | 67.21% |
| KC Chisaki vs Victor | 49–12 | 80.33% |
| KC Chisaki vs Raven | 36–25 | 59.02% |
| KC Chisaki vs Lars | 33–26 | 55.93% |
| KC Chisaki vs Nina | 30–29 | 50.85% |
| KC Chisaki vs Xiaoyu | 30–26 | 53.57% |
| KC Chisaki vs Lee | 36–18 | 66.67% |
| KC Chisaki vs Shaheen | 38–14 | 73.08% |
| KC Chisaki vs Fahkumram | 27–23 | 54.00% |
| KC Chisaki vs Alisa | 27–17 | 61.36% |
| KC Chisaki vs Claudio | 27–13 | 67.50% |
| KC Chisaki vs Eddy | 23–17 | 57.50% |
| KC Chisaki vs Leo | 24–14 | 63.16% |
| KC Chisaki vs Zafina | 22–14 | 61.11% |
| KC Chisaki vs Jack-8 | 15–17 | 46.88% |
| KC Chisaki vs Armor King | 16–9 | 64.00% |
| KC Chisaki vs Panda | 12–8 | 60.00% |
| KC Chisaki vs Anna | 11–9 | 55.00% |
| KC Chisaki vs Kuma | 9–6 | 60.00% |
| KC Chisaki vs Miary Zo | 8–5 | 61.54% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.