| iPress Buttons vs Eddy | 28–22 | 56.00% |
| iPress Buttons vs Hwoarang | 27–13 | 67.50% |
| iPress Buttons vs King | 21–15 | 58.33% |
| iPress Buttons vs Steve | 22–12 | 64.71% |
| iPress Buttons vs Reina | 23–9 | 71.88% |
| iPress Buttons vs Jin | 24–7 | 77.42% |
| iPress Buttons vs Dragunov | 14–15 | 48.28% |
| iPress Buttons vs Kazuya | 18–10 | 64.29% |
| iPress Buttons vs Nina | 19–4 | 82.61% |
| iPress Buttons vs Lee | 12–7 | 63.16% |
| iPress Buttons vs Asuka | 9–9 | 50.00% |
| iPress Buttons vs Jun | 7–11 | 38.89% |
| iPress Buttons vs Victor | 8–10 | 44.44% |
| iPress Buttons vs Azucena | 9–8 | 52.94% |
| iPress Buttons vs Xiaoyu | 10–6 | 62.50% |
| iPress Buttons vs Jack-8 | 7–9 | 43.75% |
| iPress Buttons vs Law | 8–7 | 53.33% |
| iPress Buttons vs Paul | 9–5 | 64.29% |
| iPress Buttons vs Claudio | 8–6 | 57.14% |
| iPress Buttons vs Raven | 7–5 | 58.33% |
| iPress Buttons vs Yoshimitsu | 6–5 | 54.55% |
| iPress Buttons vs Lili | 5–5 | 50.00% |
| iPress Buttons vs Leroy | 6–4 | 60.00% |
| iPress Buttons vs Leo | 4–5 | 44.44% |
| iPress Buttons vs Feng | 5–3 | 62.50% |
| iPress Buttons vs Shaheen | 5–2 | 71.43% |
| iPress Buttons vs Panda | 3–3 | 50.00% |
| iPress Buttons vs Lidia | 5–1 | 83.33% |
| iPress Buttons vs Heihachi | 3–3 | 50.00% |
| iPress Buttons vs Clive | 4–2 | 66.67% |
| iPress Buttons vs Anna | 5–1 | 83.33% |
| iPress Buttons vs Bryan | 4–1 | 80.00% |
| iPress Buttons vs Lars | 4–1 | 80.00% |
| iPress Buttons vs Armor King | 2–1 | 66.67% |
| iPress Buttons vs Miary Zo | 1–2 | 33.33% |
| iPress Buttons vs Devil Jin | 0–2 | 0.00% |
| iPress Buttons vs Kuma | 2–0 | 100.00% |
| iPress Buttons vs Zafina | 0–2 | 0.00% |
| iPress Buttons vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.