| Alphaemp/Twitch vs Kazuya | 18–16 | 52.94% |
| Alphaemp/Twitch vs Jin | 14–9 | 60.87% |
| Alphaemp/Twitch vs King | 7–15 | 31.82% |
| Alphaemp/Twitch vs Jun | 11–8 | 57.89% |
| Alphaemp/Twitch vs Law | 8–10 | 44.44% |
| Alphaemp/Twitch vs Bryan | 9–9 | 50.00% |
| Alphaemp/Twitch vs Lili | 11–7 | 61.11% |
| Alphaemp/Twitch vs Heihachi | 6–12 | 33.33% |
| Alphaemp/Twitch vs Hwoarang | 6–9 | 40.00% |
| Alphaemp/Twitch vs Dragunov | 4–11 | 26.67% |
| Alphaemp/Twitch vs Azucena | 10–5 | 66.67% |
| Alphaemp/Twitch vs Steve | 7–5 | 58.33% |
| Alphaemp/Twitch vs Devil Jin | 4–8 | 33.33% |
| Alphaemp/Twitch vs Lee | 6–6 | 50.00% |
| Alphaemp/Twitch vs Paul | 5–6 | 45.45% |
| Alphaemp/Twitch vs Yoshimitsu | 8–3 | 72.73% |
| Alphaemp/Twitch vs Clive | 5–6 | 45.45% |
| Alphaemp/Twitch vs Jack-8 | 6–3 | 66.67% |
| Alphaemp/Twitch vs Asuka | 4–5 | 44.44% |
| Alphaemp/Twitch vs Claudio | 3–4 | 42.86% |
| Alphaemp/Twitch vs Xiaoyu | 1–5 | 16.67% |
| Alphaemp/Twitch vs Lars | 4–2 | 66.67% |
| Alphaemp/Twitch vs Nina | 3–3 | 50.00% |
| Alphaemp/Twitch vs Reina | 2–4 | 33.33% |
| Alphaemp/Twitch vs Victor | 2–4 | 33.33% |
| Alphaemp/Twitch vs Eddy | 4–2 | 66.67% |
| Alphaemp/Twitch vs Zafina | 4–1 | 80.00% |
| Alphaemp/Twitch vs Leroy | 4–0 | 100.00% |
| Alphaemp/Twitch vs Lidia | 2–2 | 50.00% |
| Alphaemp/Twitch vs Anna | 2–2 | 50.00% |
| Alphaemp/Twitch vs Alisa | 2–1 | 66.67% |
| Alphaemp/Twitch vs Kuma | 0–3 | 0.00% |
| Alphaemp/Twitch vs Feng | 2–0 | 100.00% |
| Alphaemp/Twitch vs Raven | 0–2 | 0.00% |
| Alphaemp/Twitch vs Panda | 0–1 | 0.00% |
| Alphaemp/Twitch vs Armor King | 0–1 | 0.00% |
| Alphaemp/Twitch vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.