| SpaceShxnobi vs Jin | 58–19 | 75.32% |
| SpaceShxnobi vs Kazuya | 49–20 | 71.01% |
| SpaceShxnobi vs Bryan | 35–27 | 56.45% |
| SpaceShxnobi vs Reina | 48–14 | 77.42% |
| SpaceShxnobi vs Victor | 52–10 | 83.87% |
| SpaceShxnobi vs King | 43–18 | 70.49% |
| SpaceShxnobi vs Yoshimitsu | 37–17 | 68.52% |
| SpaceShxnobi vs Azucena | 36–16 | 69.23% |
| SpaceShxnobi vs Eddy | 30–19 | 61.22% |
| SpaceShxnobi vs Lili | 27–18 | 60.00% |
| SpaceShxnobi vs Lars | 24–13 | 64.86% |
| SpaceShxnobi vs Asuka | 24–11 | 68.57% |
| SpaceShxnobi vs Law | 21–13 | 61.76% |
| SpaceShxnobi vs Steve | 25–8 | 75.76% |
| SpaceShxnobi vs Lee | 20–13 | 60.61% |
| SpaceShxnobi vs Dragunov | 21–11 | 65.62% |
| SpaceShxnobi vs Jun | 19–9 | 67.86% |
| SpaceShxnobi vs Raven | 21–7 | 75.00% |
| SpaceShxnobi vs Hwoarang | 16–11 | 59.26% |
| SpaceShxnobi vs Paul | 17–9 | 65.38% |
| SpaceShxnobi vs Devil Jin | 20–6 | 76.92% |
| SpaceShxnobi vs Feng | 16–8 | 66.67% |
| SpaceShxnobi vs Leo | 18–5 | 78.26% |
| SpaceShxnobi vs Xiaoyu | 15–7 | 68.18% |
| SpaceShxnobi vs Jack-8 | 19–3 | 86.36% |
| SpaceShxnobi vs Nina | 15–6 | 71.43% |
| SpaceShxnobi vs Shaheen | 10–9 | 52.63% |
| SpaceShxnobi vs Zafina | 13–6 | 68.42% |
| SpaceShxnobi vs Lidia | 16–1 | 94.12% |
| SpaceShxnobi vs Kuma | 11–5 | 68.75% |
| SpaceShxnobi vs Anna | 9–6 | 60.00% |
| SpaceShxnobi vs Alisa | 9–5 | 64.29% |
| SpaceShxnobi vs Claudio | 6–6 | 50.00% |
| SpaceShxnobi vs Heihachi | 8–4 | 66.67% |
| SpaceShxnobi vs Armor King | 9–2 | 81.82% |
| SpaceShxnobi vs Leroy | 9–1 | 90.00% |
| SpaceShxnobi vs Panda | 6–2 | 75.00% |
| SpaceShxnobi vs Clive | 8–0 | 100.00% |
| SpaceShxnobi vs Fahkumram | 4–2 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.