| XI_MILES_IX vs Jin | 50–21 | 70.42% |
| XI_MILES_IX vs Law | 42–24 | 63.64% |
| XI_MILES_IX vs King | 39–24 | 61.90% |
| XI_MILES_IX vs Kazuya | 48–13 | 78.69% |
| XI_MILES_IX vs Steve | 43–16 | 72.88% |
| XI_MILES_IX vs Dragunov | 32–22 | 59.26% |
| XI_MILES_IX vs Hwoarang | 30–16 | 65.22% |
| XI_MILES_IX vs Eddy | 27–18 | 60.00% |
| XI_MILES_IX vs Victor | 33–10 | 76.74% |
| XI_MILES_IX vs Bryan | 24–15 | 61.54% |
| XI_MILES_IX vs Asuka | 22–11 | 66.67% |
| XI_MILES_IX vs Lili | 22–10 | 68.75% |
| XI_MILES_IX vs Paul | 19–10 | 65.52% |
| XI_MILES_IX vs Yoshimitsu | 20–9 | 68.97% |
| XI_MILES_IX vs Jack-8 | 22–7 | 75.86% |
| XI_MILES_IX vs Reina | 25–4 | 86.21% |
| XI_MILES_IX vs Azucena | 11–18 | 37.93% |
| XI_MILES_IX vs Lee | 20–8 | 71.43% |
| XI_MILES_IX vs Lars | 18–9 | 66.67% |
| XI_MILES_IX vs Heihachi | 16–10 | 61.54% |
| XI_MILES_IX vs Lidia | 16–9 | 64.00% |
| XI_MILES_IX vs Leo | 16–5 | 76.19% |
| XI_MILES_IX vs Feng | 13–7 | 65.00% |
| XI_MILES_IX vs Jun | 10–10 | 50.00% |
| XI_MILES_IX vs Nina | 11–7 | 61.11% |
| XI_MILES_IX vs Leroy | 11–7 | 61.11% |
| XI_MILES_IX vs Devil Jin | 12–4 | 75.00% |
| XI_MILES_IX vs Anna | 6–10 | 37.50% |
| XI_MILES_IX vs Raven | 7–8 | 46.67% |
| XI_MILES_IX vs Clive | 9–3 | 75.00% |
| XI_MILES_IX vs Xiaoyu | 6–5 | 54.55% |
| XI_MILES_IX vs Shaheen | 8–3 | 72.73% |
| XI_MILES_IX vs Armor King | 9–1 | 90.00% |
| XI_MILES_IX vs Kuma | 3–5 | 37.50% |
| XI_MILES_IX vs Alisa | 6–1 | 85.71% |
| XI_MILES_IX vs Panda | 3–4 | 42.86% |
| XI_MILES_IX vs Zafina | 2–5 | 28.57% |
| XI_MILES_IX vs Claudio | 5–1 | 83.33% |
| XI_MILES_IX vs Miary Zo | 2–1 | 66.67% |
| XI_MILES_IX vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.