| HolyGhostMe vs King | 64–36 | 64.00% |
| HolyGhostMe vs Jin | 53–44 | 54.64% |
| HolyGhostMe vs Kazuya | 51–41 | 55.43% |
| HolyGhostMe vs Bryan | 36–52 | 40.91% |
| HolyGhostMe vs Hwoarang | 27–42 | 39.13% |
| HolyGhostMe vs Steve | 37–24 | 60.66% |
| HolyGhostMe vs Law | 30–29 | 50.85% |
| HolyGhostMe vs Heihachi | 41–18 | 69.49% |
| HolyGhostMe vs Dragunov | 33–19 | 63.46% |
| HolyGhostMe vs Reina | 31–19 | 62.00% |
| HolyGhostMe vs Clive | 29–20 | 59.18% |
| HolyGhostMe vs Armor King | 31–17 | 64.58% |
| HolyGhostMe vs Jun | 23–20 | 53.49% |
| HolyGhostMe vs Azucena | 18–24 | 42.86% |
| HolyGhostMe vs Lili | 19–20 | 48.72% |
| HolyGhostMe vs Xiaoyu | 14–23 | 37.84% |
| HolyGhostMe vs Lee | 26–10 | 72.22% |
| HolyGhostMe vs Paul | 22–13 | 62.86% |
| HolyGhostMe vs Lars | 18–16 | 52.94% |
| HolyGhostMe vs Yoshimitsu | 14–16 | 46.67% |
| HolyGhostMe vs Devil Jin | 15–14–1 | 51.72% |
| HolyGhostMe vs Jack-8 | 14–15 | 48.28% |
| HolyGhostMe vs Lidia | 18–11 | 62.07% |
| HolyGhostMe vs Fahkumram | 12–17 | 41.38% |
| HolyGhostMe vs Eddy | 17–10 | 62.96% |
| HolyGhostMe vs Anna | 10–16 | 38.46% |
| HolyGhostMe vs Asuka | 9–13 | 40.91% |
| HolyGhostMe vs Nina | 15–7 | 68.18% |
| HolyGhostMe vs Feng | 14–5 | 73.68% |
| HolyGhostMe vs Leroy | 7–11 | 38.89% |
| HolyGhostMe vs Victor | 9–9 | 50.00% |
| HolyGhostMe vs Claudio | 4–11 | 26.67% |
| HolyGhostMe vs Raven | 6–9 | 40.00% |
| HolyGhostMe vs Leo | 2–11 | 15.38% |
| HolyGhostMe vs Alisa | 4–8 | 33.33% |
| HolyGhostMe vs Kuma | 9–2 | 81.82% |
| HolyGhostMe vs Miary Zo | 4–4 | 50.00% |
| HolyGhostMe vs Shaheen | 3–4 | 42.86% |
| HolyGhostMe vs Panda | 1–6 | 14.29% |
| HolyGhostMe vs Zafina | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.