| IDKwhatnametodo vs King | 43–23 | 65.15% |
| IDKwhatnametodo vs Kazuya | 32–22 | 59.26% |
| IDKwhatnametodo vs Bryan | 25–27 | 48.08% |
| IDKwhatnametodo vs Reina | 21–25 | 45.65% |
| IDKwhatnametodo vs Hwoarang | 24–19 | 55.81% |
| IDKwhatnametodo vs Jin | 15–27 | 35.71% |
| IDKwhatnametodo vs Law | 22–18 | 55.00% |
| IDKwhatnametodo vs Paul | 21–18 | 53.85% |
| IDKwhatnametodo vs Steve | 20–18 | 52.63% |
| IDKwhatnametodo vs Yoshimitsu | 25–9 | 73.53% |
| IDKwhatnametodo vs Azucena | 17–17 | 50.00% |
| IDKwhatnametodo vs Lars | 11–20 | 35.48% |
| IDKwhatnametodo vs Asuka | 15–13 | 53.57% |
| IDKwhatnametodo vs Lee | 13–15 | 46.43% |
| IDKwhatnametodo vs Raven | 18–9 | 66.67% |
| IDKwhatnametodo vs Dragunov | 16–10 | 61.54% |
| IDKwhatnametodo vs Lili | 11–14 | 44.00% |
| IDKwhatnametodo vs Victor | 15–9 | 62.50% |
| IDKwhatnametodo vs Feng | 15–7 | 68.18% |
| IDKwhatnametodo vs Eddy | 8–14 | 36.36% |
| IDKwhatnametodo vs Nina | 17–4 | 80.95% |
| IDKwhatnametodo vs Devil Jin | 12–8 | 60.00% |
| IDKwhatnametodo vs Leo | 8–9 | 47.06% |
| IDKwhatnametodo vs Alisa | 10–7 | 58.82% |
| IDKwhatnametodo vs Jun | 11–5 | 68.75% |
| IDKwhatnametodo vs Xiaoyu | 8–5 | 61.54% |
| IDKwhatnametodo vs Jack-8 | 9–4 | 69.23% |
| IDKwhatnametodo vs Kuma | 3–9 | 25.00% |
| IDKwhatnametodo vs Lidia | 2–9 | 18.18% |
| IDKwhatnametodo vs Zafina | 2–8 | 20.00% |
| IDKwhatnametodo vs Claudio | 6–2 | 75.00% |
| IDKwhatnametodo vs Leroy | 5–3 | 62.50% |
| IDKwhatnametodo vs Heihachi | 2–6 | 25.00% |
| IDKwhatnametodo vs Clive | 0–2 | 0.00% |
| IDKwhatnametodo vs Anna | 0–2 | 0.00% |
| IDKwhatnametodo vs Fahkumram | 2–0 | 100.00% |
| IDKwhatnametodo vs Shaheen | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.