| TarunGameArts vs King | 80–69 | 53.69% |
| TarunGameArts vs Jin | 78–63 | 55.32% |
| TarunGameArts vs Kazuya | 80–55–1 | 59.26% |
| TarunGameArts vs Bryan | 70–48 | 59.32% |
| TarunGameArts vs Paul | 64–29 | 68.82% |
| TarunGameArts vs Devil Jin | 38–30 | 55.88% |
| TarunGameArts vs Yoshimitsu | 36–29 | 55.38% |
| TarunGameArts vs Law | 42–21 | 66.67% |
| TarunGameArts vs Dragunov | 30–32 | 48.39% |
| TarunGameArts vs Hwoarang | 26–29 | 47.27% |
| TarunGameArts vs Heihachi | 30–20 | 60.00% |
| TarunGameArts vs Steve | 26–20 | 56.52% |
| TarunGameArts vs Azucena | 20–23 | 46.51% |
| TarunGameArts vs Alisa | 20–22 | 47.62% |
| TarunGameArts vs Nina | 23–15 | 60.53% |
| TarunGameArts vs Armor King | 23–15 | 60.53% |
| TarunGameArts vs Feng | 21–15 | 58.33% |
| TarunGameArts vs Lee | 20–14 | 58.82% |
| TarunGameArts vs Asuka | 16–16 | 50.00% |
| TarunGameArts vs Reina | 15–17 | 46.88% |
| TarunGameArts vs Clive | 15–17 | 46.88% |
| TarunGameArts vs Victor | 22–9 | 70.97% |
| TarunGameArts vs Jun | 17–13 | 56.67% |
| TarunGameArts vs Lili | 15–13 | 53.57% |
| TarunGameArts vs Lars | 10–18 | 35.71% |
| TarunGameArts vs Leroy | 11–13 | 45.83% |
| TarunGameArts vs Eddy | 12–11 | 52.17% |
| TarunGameArts vs Xiaoyu | 12–6 | 66.67% |
| TarunGameArts vs Claudio | 8–9 | 47.06% |
| TarunGameArts vs Fahkumram | 6–8 | 42.86% |
| TarunGameArts vs Shaheen | 8–5 | 61.54% |
| TarunGameArts vs Anna | 4–7 | 36.36% |
| TarunGameArts vs Kuma | 3–6 | 33.33% |
| TarunGameArts vs Jack-8 | 4–3 | 57.14% |
| TarunGameArts vs Raven | 3–4 | 42.86% |
| TarunGameArts vs Leo | 0–4 | 0.00% |
| TarunGameArts vs Lidia | 0–4 | 0.00% |
| TarunGameArts vs Miary Zo | 2–2 | 50.00% |
| TarunGameArts vs Zafina | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.