| R3LIC vs Dragunov | 25–30–1 | 45.45% |
| R3LIC vs King | 22–32 | 40.74% |
| R3LIC vs Kazuya | 15–28 | 34.88% |
| R3LIC vs Law | 16–23 | 41.03% |
| R3LIC vs Steve | 11–27 | 28.95% |
| R3LIC vs Hwoarang | 9–22 | 29.03% |
| R3LIC vs Fahkumram | 15–16 | 48.39% |
| R3LIC vs Armor King | 14–16 | 46.67% |
| R3LIC vs Heihachi | 11–13 | 45.83% |
| R3LIC vs Bryan | 9–14 | 39.13% |
| R3LIC vs Yoshimitsu | 6–15 | 28.57% |
| R3LIC vs Jin | 7–13 | 35.00% |
| R3LIC vs Lili | 11–9 | 55.00% |
| R3LIC vs Paul | 3–13 | 18.75% |
| R3LIC vs Asuka | 4–12 | 25.00% |
| R3LIC vs Jun | 6–10 | 37.50% |
| R3LIC vs Eddy | 8–8 | 50.00% |
| R3LIC vs Devil Jin | 6–7 | 46.15% |
| R3LIC vs Feng | 4–9 | 30.77% |
| R3LIC vs Victor | 5–8 | 38.46% |
| R3LIC vs Kuma | 2–8 | 20.00% |
| R3LIC vs Jack-8 | 2–7 | 22.22% |
| R3LIC vs Leo | 6–3 | 66.67% |
| R3LIC vs Alisa | 2–7 | 22.22% |
| R3LIC vs Xiaoyu | 6–1 | 85.71% |
| R3LIC vs Shaheen | 0–7 | 0.00% |
| R3LIC vs Nina | 2–5 | 28.57% |
| R3LIC vs Claudio | 2–4 | 33.33% |
| R3LIC vs Azucena | 2–4 | 33.33% |
| R3LIC vs Lee | 3–2 | 60.00% |
| R3LIC vs Zafina | 3–2 | 60.00% |
| R3LIC vs Leroy | 3–2 | 60.00% |
| R3LIC vs Raven | 0–5 | 0.00% |
| R3LIC vs Lars | 2–2 | 50.00% |
| R3LIC vs Anna | 2–2 | 50.00% |
| R3LIC vs Miary Zo | 1–3 | 25.00% |
| R3LIC vs Reina | 2–0 | 100.00% |
| R3LIC vs Lidia | 2–0 | 100.00% |
| R3LIC vs Clive | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.