| CPAP TAKUYA vs Reina | 143–148 | 49.14% |
| CPAP TAKUYA vs King | 112–147 | 43.24% |
| CPAP TAKUYA vs Kazuya | 103–133 | 43.64% |
| CPAP TAKUYA vs Paul | 87–137 | 38.84% |
| CPAP TAKUYA vs Bryan | 116–102 | 53.21% |
| CPAP TAKUYA vs Jin | 87–120 | 42.03% |
| CPAP TAKUYA vs Dragunov | 89–118 | 43.00% |
| CPAP TAKUYA vs Asuka | 92–110 | 45.54% |
| CPAP TAKUYA vs Hwoarang | 91–107 | 45.96% |
| CPAP TAKUYA vs Lili | 82–113 | 42.05% |
| CPAP TAKUYA vs Azucena | 78–94 | 45.35% |
| CPAP TAKUYA vs Law | 69–93 | 42.59% |
| CPAP TAKUYA vs Steve | 64–77 | 45.39% |
| CPAP TAKUYA vs Victor | 64–77 | 45.39% |
| CPAP TAKUYA vs Alisa | 68–68 | 50.00% |
| CPAP TAKUYA vs Feng | 50–75 | 40.00% |
| CPAP TAKUYA vs Devil Jin | 55–63 | 46.61% |
| CPAP TAKUYA vs Jun | 56–58 | 49.12% |
| CPAP TAKUYA vs Yoshimitsu | 45–66 | 40.54% |
| CPAP TAKUYA vs Xiaoyu | 47–64 | 42.34% |
| CPAP TAKUYA vs Nina | 45–66 | 40.54% |
| CPAP TAKUYA vs Lars | 42–62 | 40.38% |
| CPAP TAKUYA vs Eddy | 35–55 | 38.89% |
| CPAP TAKUYA vs Leo | 41–48 | 46.07% |
| CPAP TAKUYA vs Lee | 29–59 | 32.95% |
| CPAP TAKUYA vs Jack-8 | 29–50 | 36.71% |
| CPAP TAKUYA vs Armor King | 30–45 | 40.00% |
| CPAP TAKUYA vs Leroy | 33–39 | 45.83% |
| CPAP TAKUYA vs Lidia | 30–42 | 41.67% |
| CPAP TAKUYA vs Heihachi | 30–40 | 42.86% |
| CPAP TAKUYA vs Anna | 26–44 | 37.14% |
| CPAP TAKUYA vs Claudio | 36–33 | 52.17% |
| CPAP TAKUYA vs Shaheen | 25–30 | 45.45% |
| CPAP TAKUYA vs Zafina | 17–36 | 32.08% |
| CPAP TAKUYA vs Kuma | 13–25 | 34.21% |
| CPAP TAKUYA vs Clive | 23–13 | 63.89% |
| CPAP TAKUYA vs Raven | 15–20 | 42.86% |
| CPAP TAKUYA vs Fahkumram | 20–14 | 58.82% |
| CPAP TAKUYA vs Panda | 5–25 | 16.67% |
| CPAP TAKUYA vs Miary Zo | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.