| Virgil4242 vs King | 163–192 | 45.92% |
| Virgil4242 vs Kazuya | 161–189 | 46.00% |
| Virgil4242 vs Jin | 167–178 | 48.41% |
| Virgil4242 vs Law | 154–167 | 47.98% |
| Virgil4242 vs Hwoarang | 128–178–1 | 41.83% |
| Virgil4242 vs Reina | 132–158 | 45.52% |
| Virgil4242 vs Bryan | 111–138 | 44.58% |
| Virgil4242 vs Paul | 109–138 | 44.13% |
| Virgil4242 vs Steve | 117–117 | 50.00% |
| Virgil4242 vs Heihachi | 87–142 | 37.99% |
| Virgil4242 vs Eddy | 115–111 | 50.88% |
| Virgil4242 vs Lee | 100–114 | 46.73% |
| Virgil4242 vs Dragunov | 90–122 | 42.45% |
| Virgil4242 vs Lili | 83–101 | 45.11% |
| Virgil4242 vs Xiaoyu | 82–97 | 45.81% |
| Virgil4242 vs Yoshimitsu | 76–100 | 43.18% |
| Virgil4242 vs Lars | 73–96 | 43.20% |
| Virgil4242 vs Asuka | 72–85 | 45.86% |
| Virgil4242 vs Azucena | 72–80 | 47.37% |
| Virgil4242 vs Jun | 63–83 | 43.15% |
| Virgil4242 vs Nina | 65–75 | 46.43% |
| Virgil4242 vs Victor | 73–65 | 52.90% |
| Virgil4242 vs Devil Jin | 42–90 | 31.82% |
| Virgil4242 vs Raven | 49–75 | 39.52% |
| Virgil4242 vs Feng | 34–65 | 34.34% |
| Virgil4242 vs Leo | 34–65 | 34.34% |
| Virgil4242 vs Leroy | 41–51 | 44.57% |
| Virgil4242 vs Anna | 30–61 | 32.97% |
| Virgil4242 vs Lidia | 34–49 | 40.96% |
| Virgil4242 vs Alisa | 31–36 | 46.27% |
| Virgil4242 vs Kuma | 25–39 | 39.06% |
| Virgil4242 vs Claudio | 24–39 | 38.10% |
| Virgil4242 vs Shaheen | 26–33 | 44.07% |
| Virgil4242 vs Zafina | 19–36 | 34.55% |
| Virgil4242 vs Jack-8 | 17–37 | 31.48% |
| Virgil4242 vs Armor King | 13–36 | 26.53% |
| Virgil4242 vs Fahkumram | 22–21 | 51.16% |
| Virgil4242 vs Clive | 12–15 | 44.44% |
| Virgil4242 vs Panda | 5–10 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.