| FirstPapi vs Kazuya | 359–326–1 | 52.41% |
| FirstPapi vs Jin | 292–337 | 46.42% |
| FirstPapi vs Bryan | 325–278 | 53.90% |
| FirstPapi vs King | 252–241 | 51.12% |
| FirstPapi vs Reina | 229–238 | 49.04% |
| FirstPapi vs Steve | 215–221 | 49.31% |
| FirstPapi vs Hwoarang | 223–194 | 53.48% |
| FirstPapi vs Dragunov | 176–193 | 47.70% |
| FirstPapi vs Paul | 162–181 | 47.23% |
| FirstPapi vs Yoshimitsu | 174–168 | 50.88% |
| FirstPapi vs Devil Jin | 165–145 | 53.23% |
| FirstPapi vs Law | 144–139 | 50.88% |
| FirstPapi vs Lee | 120–159 | 43.01% |
| FirstPapi vs Lili | 140–128 | 52.24% |
| FirstPapi vs Heihachi | 130–138 | 48.51% |
| FirstPapi vs Asuka | 141–124 | 53.21% |
| FirstPapi vs Jun | 106–109 | 49.30% |
| FirstPapi vs Lars | 97–113 | 46.19% |
| FirstPapi vs Feng | 97–109 | 47.09% |
| FirstPapi vs Azucena | 93–93 | 50.00% |
| FirstPapi vs Alisa | 92–92–1 | 50.00% |
| FirstPapi vs Nina | 86–92 | 48.31% |
| FirstPapi vs Xiaoyu | 74–89 | 45.40% |
| FirstPapi vs Armor King | 76–83 | 47.80% |
| FirstPapi vs Leroy | 64–94 | 40.51% |
| FirstPapi vs Eddy | 66–92 | 41.77% |
| FirstPapi vs Raven | 67–74 | 47.52% |
| FirstPapi vs Victor | 66–72 | 47.83% |
| FirstPapi vs Claudio | 64–72 | 47.06% |
| FirstPapi vs Leo | 62–68 | 47.69% |
| FirstPapi vs Jack-8 | 49–68 | 41.88% |
| FirstPapi vs Lidia | 44–59 | 42.72% |
| FirstPapi vs Fahkumram | 39–56 | 41.05% |
| FirstPapi vs Shaheen | 39–46 | 45.88% |
| FirstPapi vs Clive | 40–29 | 57.97% |
| FirstPapi vs Miary Zo | 28–39 | 41.79% |
| FirstPapi vs Zafina | 16–38 | 29.63% |
| FirstPapi vs Anna | 16–36 | 30.77% |
| FirstPapi vs Kuma | 29–22 | 56.86% |
| FirstPapi vs Panda | 27–18 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.