| Hugonis1995 vs King | 62–72 | 46.27% |
| Hugonis1995 vs Jin | 52–55 | 48.60% |
| Hugonis1995 vs Kazuya | 54–49 | 52.43% |
| Hugonis1995 vs Law | 57–45 | 55.88% |
| Hugonis1995 vs Reina | 46–40 | 53.49% |
| Hugonis1995 vs Bryan | 35–48 | 42.17% |
| Hugonis1995 vs Steve | 40–43 | 48.19% |
| Hugonis1995 vs Hwoarang | 32–48 | 40.00% |
| Hugonis1995 vs Jun | 24–44 | 35.29% |
| Hugonis1995 vs Azucena | 29–32 | 47.54% |
| Hugonis1995 vs Dragunov | 33–26 | 55.93% |
| Hugonis1995 vs Heihachi | 31–27 | 53.45% |
| Hugonis1995 vs Asuka | 33–21–1 | 61.11% |
| Hugonis1995 vs Victor | 28–26 | 51.85% |
| Hugonis1995 vs Paul | 28–24 | 53.85% |
| Hugonis1995 vs Lars | 24–27–1 | 47.06% |
| Hugonis1995 vs Lili | 27–22 | 55.10% |
| Hugonis1995 vs Yoshimitsu | 24–22 | 52.17% |
| Hugonis1995 vs Nina | 12–33 | 26.67% |
| Hugonis1995 vs Jack-8 | 30–12 | 71.43% |
| Hugonis1995 vs Lidia | 14–22 | 38.89% |
| Hugonis1995 vs Anna | 20–13 | 60.61% |
| Hugonis1995 vs Xiaoyu | 12–20 | 37.50% |
| Hugonis1995 vs Lee | 16–15 | 51.61% |
| Hugonis1995 vs Devil Jin | 18–12 | 60.00% |
| Hugonis1995 vs Fahkumram | 14–15 | 48.28% |
| Hugonis1995 vs Leo | 13–14 | 48.15% |
| Hugonis1995 vs Alisa | 18–8 | 69.23% |
| Hugonis1995 vs Feng | 9–15 | 37.50% |
| Hugonis1995 vs Claudio | 9–14 | 39.13% |
| Hugonis1995 vs Eddy | 5–18 | 21.74% |
| Hugonis1995 vs Leroy | 5–13 | 27.78% |
| Hugonis1995 vs Clive | 7–11 | 38.89% |
| Hugonis1995 vs Panda | 7–10 | 41.18% |
| Hugonis1995 vs Raven | 8–9 | 47.06% |
| Hugonis1995 vs Zafina | 8–8 | 50.00% |
| Hugonis1995 vs Kuma | 10–5 | 66.67% |
| Hugonis1995 vs Shaheen | 8–5 | 61.54% |
| Hugonis1995 vs Armor King | 5–3 | 62.50% |
| Hugonis1995 vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.