| Chaos | TTJ vs Kazuya | 55–50 | 52.38% |
| Chaos | TTJ vs Bryan | 55–29 | 65.48% |
| Chaos | TTJ vs Reina | 49–33 | 59.76% |
| Chaos | TTJ vs Lili | 43–25 | 63.24% |
| Chaos | TTJ vs Yoshimitsu | 38–22 | 63.33% |
| Chaos | TTJ vs Jin | 40–19 | 67.80% |
| Chaos | TTJ vs Steve | 32–23 | 58.18% |
| Chaos | TTJ vs Dragunov | 31–22 | 58.49% |
| Chaos | TTJ vs King | 28–24 | 53.85% |
| Chaos | TTJ vs Hwoarang | 28–21 | 57.14% |
| Chaos | TTJ vs Paul | 27–20 | 57.45% |
| Chaos | TTJ vs Law | 28–19 | 59.57% |
| Chaos | TTJ vs Heihachi | 26–21 | 55.32% |
| Chaos | TTJ vs Lee | 28–15 | 65.12% |
| Chaos | TTJ vs Azucena | 24–17 | 58.54% |
| Chaos | TTJ vs Armor King | 21–15 | 58.33% |
| Chaos | TTJ vs Asuka | 21–14 | 60.00% |
| Chaos | TTJ vs Leo | 17–17 | 50.00% |
| Chaos | TTJ vs Jun | 18–14 | 56.25% |
| Chaos | TTJ vs Nina | 19–12 | 61.29% |
| Chaos | TTJ vs Devil Jin | 14–16 | 46.67% |
| Chaos | TTJ vs Xiaoyu | 18–10 | 64.29% |
| Chaos | TTJ vs Lidia | 12–16 | 42.86% |
| Chaos | TTJ vs Eddy | 12–15 | 44.44% |
| Chaos | TTJ vs Claudio | 13–11 | 54.17% |
| Chaos | TTJ vs Jack-8 | 15–8 | 65.22% |
| Chaos | TTJ vs Lars | 10–12 | 45.45% |
| Chaos | TTJ vs Feng | 10–10 | 50.00% |
| Chaos | TTJ vs Raven | 12–8 | 60.00% |
| Chaos | TTJ vs Clive | 12–5 | 70.59% |
| Chaos | TTJ vs Kuma | 8–8 | 50.00% |
| Chaos | TTJ vs Victor | 8–7 | 53.33% |
| Chaos | TTJ vs Fahkumram | 4–9 | 30.77% |
| Chaos | TTJ vs Alisa | 2–7 | 22.22% |
| Chaos | TTJ vs Leroy | 4–5 | 44.44% |
| Chaos | TTJ vs Zafina | 5–3 | 62.50% |
| Chaos | TTJ vs Anna | 4–4 | 50.00% |
| Chaos | TTJ vs Shaheen | 1–4 | 20.00% |
| Chaos | TTJ vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.