| kunimitsu vs Bryan | 659–772 | 46.05% |
| kunimitsu vs Dragunov | 605–629 | 49.03% |
| kunimitsu vs Kazuya | 525–598 | 46.75% |
| kunimitsu vs Hwoarang | 579–534 | 52.02% |
| kunimitsu vs Steve | 456–553–1 | 45.19% |
| kunimitsu vs Asuka | 543–443–1 | 55.07% |
| kunimitsu vs King | 503–438 | 53.45% |
| kunimitsu vs Paul | 407–466 | 46.62% |
| kunimitsu vs Jin | 442–424 | 51.04% |
| kunimitsu vs Lili | 403–399 | 50.25% |
| kunimitsu vs Jack-8 | 367–432 | 45.93% |
| kunimitsu vs Reina | 402–381 | 51.34% |
| kunimitsu vs Victor | 386–366 | 51.33% |
| kunimitsu vs Yoshimitsu | 424–324 | 56.68% |
| kunimitsu vs Lars | 408–333 | 55.06% |
| kunimitsu vs Xiaoyu | 377–309 | 54.96% |
| kunimitsu vs Feng | 334–330 | 50.30% |
| kunimitsu vs Alisa | 384–279 | 57.92% |
| kunimitsu vs Nina | 317–328 | 49.15% |
| kunimitsu vs Law | 338–305 | 52.57% |
| kunimitsu vs Devil Jin | 290–344 | 45.74% |
| kunimitsu vs Lee | 349–283 | 55.22% |
| kunimitsu vs Heihachi | 244–388 | 38.61% |
| kunimitsu vs Shaheen | 302–295 | 50.59% |
| kunimitsu vs Eddy | 323–261 | 55.31% |
| kunimitsu vs Lidia | 308–268 | 53.47% |
| kunimitsu vs Claudio | 257–300 | 46.14% |
| kunimitsu vs Jun | 319–228 | 58.32% |
| kunimitsu vs Azucena | 317–214 | 59.70% |
| kunimitsu vs Raven | 264–253 | 51.06% |
| kunimitsu vs Leroy | 323–187 | 63.33% |
| kunimitsu vs Armor King | 233–245 | 48.74% |
| kunimitsu vs Zafina | 216–226 | 48.87% |
| kunimitsu vs Leo | 204–231 | 46.90% |
| kunimitsu vs Clive | 165–227 | 42.09% |
| kunimitsu vs Anna | 177–204 | 46.46% |
| kunimitsu vs Fahkumram | 163–190 | 46.18% |
| kunimitsu vs Kuma | 194–144 | 57.40% |
| kunimitsu vs Miary Zo | 138–131–1 | 51.30% |
| kunimitsu vs Panda | 111–79 | 58.42% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.