| KammtaiL vs Hwoarang | 774–718 | 51.88% |
| KammtaiL vs Kazuya | 722–723 | 49.97% |
| KammtaiL vs Dragunov | 559–743 | 42.93% |
| KammtaiL vs Paul | 545–669–1 | 44.89% |
| KammtaiL vs Bryan | 473–667 | 41.49% |
| KammtaiL vs Reina | 536–522 | 50.66% |
| KammtaiL vs Jin | 411–623 | 39.75% |
| KammtaiL vs King | 410–502 | 44.96% |
| KammtaiL vs Asuka | 351–389 | 47.43% |
| KammtaiL vs Steve | 307–395 | 43.73% |
| KammtaiL vs Lili | 277–384 | 41.91% |
| KammtaiL vs Law | 296–304 | 49.33% |
| KammtaiL vs Yoshimitsu | 271–312 | 46.48% |
| KammtaiL vs Victor | 226–354 | 38.97% |
| KammtaiL vs Heihachi | 234–263 | 47.08% |
| KammtaiL vs Azucena | 198–290 | 40.57% |
| KammtaiL vs Jun | 209–238 | 46.76% |
| KammtaiL vs Devil Jin | 190–256 | 42.60% |
| KammtaiL vs Claudio | 189–252 | 42.86% |
| KammtaiL vs Armor King | 204–229 | 47.11% |
| KammtaiL vs Feng | 153–276 | 35.66% |
| KammtaiL vs Nina | 159–255 | 38.41% |
| KammtaiL vs Lidia | 181–213 | 45.94% |
| KammtaiL vs Lee | 191–202 | 48.60% |
| KammtaiL vs Lars | 147–238 | 38.18% |
| KammtaiL vs Leo | 145–226 | 39.08% |
| KammtaiL vs Jack-8 | 155–214 | 42.01% |
| KammtaiL vs Leroy | 146–213 | 40.67% |
| KammtaiL vs Alisa | 144–207 | 41.03% |
| KammtaiL vs Xiaoyu | 159–146 | 52.13% |
| KammtaiL vs Fahkumram | 147–148 | 49.83% |
| KammtaiL vs Shaheen | 96–120 | 44.44% |
| KammtaiL vs Clive | 91–123 | 42.52% |
| KammtaiL vs Kuma | 80–124 | 39.22% |
| KammtaiL vs Eddy | 68–125 | 35.23% |
| KammtaiL vs Raven | 65–125 | 34.21% |
| KammtaiL vs Anna | 80–92 | 46.51% |
| KammtaiL vs Zafina | 59–84 | 41.26% |
| KammtaiL vs Panda | 32–37 | 46.38% |
| KammtaiL vs Miary Zo | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.